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    Below





    officiƫle site

    release: 2014 (PlayStation Store)
    genre: adventure
    dev: Capy

    >>> Trailers


    Tijdelijk exclusive voor Xbox One, maar komt later ook naar PS4.

    "The game's really about exploration. You're a tiny warrior, exploring the depths of a remote island. The first goal is to explore it, but really the key part of exploration is surviving.

    If you manage to survive, that's where the discovery component comes in. That's when you start unlocking the potential of the game, the story, the lore and also what you can within the game itself."
    "We started talking about this idea years ago, pre-Demon's Souls. Games like Spelunky, Dark Souls, Demon's Souls, FTL: they've done a bit of legwork for us in helping to prove out the idea that people want brutal, hard games that don't hold your hand and have something happen differently every time you play it."






    Last edited by Goldrusher; 09-08-2013 at 00:18.
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