Thread: NASCAR 2011
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01-10-2010, 15:51 #1Crew Member
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NASCAR 2011

officiƫle site
release: februari 2011
genre: racing
dev: Eutechnyx
Van de makers van Ferrari Challenge.
Met alle 23 tracks, alle teams en 42 auto's op de baan. En met splitscreen.
To a bunch of outsiders, it's just a bunch of guys driving in circles for 500 miles, but there really is just so much more to it when you dive deeper into that pageantry and that passion. You also really need to get into the personalities of the drivers. And as you race through your career, you're going to constantly be building more friends and rivals. If I put Kyle Busch into the wall, guess what? He's going to come after you and that adds a lot to the experience.
We've also gone to an entire 3D interface, so when you go in, you're walking in a 3D garage, and everything you win -- all of your banners and trophies -- start to appear and populate your garage. So this 3D interface you're working in starts to grow with your career.No one has ever done damage the way that we've done damage. I assure you that when you see this game, we've set a whole new standard for the way damage has been done. It's not pre-calculated damage, it's not just crumpling that we paste onto the car. Everything about our damage is calculated in our physics model and everything is unique. You can actually tear the sheet metal and have it hang on and have tears in the side of your car. If something falls off, you can run over it and cause damage to other cars. The damage model is absolutely fantastic. Everybody loves the big crashes in the game. I want to see the smoke and the fire and the cars flying. The only restriction we had from NASCAR is no part can fly off into the fan area. Nothing can go beyond the safety fence. But unlike any game I've worked on before, all of these fences are now geometric 3D fences, so if you get your car up into the catch fence, the fence will move, ripple, and get damaged. When you see a replay and you see a tire go up into the catch fence or you see an entire car go up into the catch fence, it's interacting with the physics of the game. It looks real.
NASCAR revs up video game return with Eutechnyx - ESPN

no votes
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01-10-2010, 15:58 #2Banned
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hmm, ziet er tof uit, maar ik blijf bij GT5... Puur NASCAR is niks voor mij (tenzij om te crashen
)
no votes
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01-10-2010, 16:43 #3Platinum Member
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met gt5 int vooruit zicht is dit samen met wrc game echt een slechte zet als bedrijf voor te maken ..
psn : mijas65no votes
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01-10-2010, 17:10 #4
F1, WRC, NASCAR.. Klaat ze allemaal passeren, GT5 all the way.
no votes
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19-10-2010, 14:14 #5Crew Member
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* In-depth career mode.
* 43 car fields offline, 16 online.
* Extensive car setup options.
* Ability to control what assists are used in online races.
* Option to force default setups online.
* Split-screen offline multiplayer.
* Revolutionary damage model.
* Rubber build-up on the tracks that affects handling.
* Tire wear.
* Tire blowouts.
* Tire temps/pressures affect handling.
* AI that drive like the actual Cup drivers.
* All 4 car manufacturers
* All car cockpits represent that of the actual driver.
* 2011 car noses and paint schemes DLC soon after release.
* Spotter.
* Ability to run multiple grooves and be competitive.
* Replay and photo editor
* Multiple paint schemes for drivers.
* Extensive in-game paint booth.
* Ability to rewind the race.
* Double file restarts.
* Accurate time-of-day transitions for races.
* Scrolling standings ticker during races.
* PRN Commentary during pre-race and post-race.
* Interactive victory celebrations including getting out of the car and doing backflips to pump up the crowd.
En een glimp van hun naar eigen zeggen revolutionaire damage:
Last edited by Goldrusher; 19-10-2010 at 14:22.
no votes
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19-10-2010, 14:17 #6
online gaat ie wel nog zot zijn denkek
Player of the PES NextGenLeagueno votes
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19-10-2010, 14:22 #7Member
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Zou ik wel durven aanschaffen, beetj afhankelijk van de prijs wel
PSN : enilx
To own or to be ownedno votes
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19-10-2010, 14:29 #8Member
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zowieso buy, tenzij de nascar in GT5 echt goed is.
Nascar
no votes
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19-10-2010, 16:38 #9
Kan online interessant worden, als men voorkomt wat F1 2010 nu geworden is.
Rush naar de eerste bocht en in elkaars gat vlammen.
Men zou een systeem moeten ontwerpen waarbij het aantikken afgestraft wordt door de 'tikker' meer kans te geven op een spin dan de aangetikte. Niet realistisch maar het is de enige manier hoe je online racing iets of wat interessant kunt houden.
Niets irritanter dan bv. als derde een bocht in te gaan, achteraan aangetikt te worden om in het decor te vliegen en alle andere wagens te zien passeren. De 'schuldige' komt ervan af met een "warning".no votes
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24-11-2010, 12:06 #10Member
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Ik ga die NATUURLIJK ook kopen maar dan wel op xbox360
Gamertag: Texangatorno votes
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24-11-2010, 12:20 #11Banned
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cartman:
"i can drive left just as good as you"
haha hilarische aflevering
no votes
