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    Goldrusher's Avatar
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    [PC/PS4/PS3/XBOX/SWITCH] Dark Souls



    officiƫle site

    release: 7 oktober 2011 (PS3), 25 mei 2018 (PS4)
    genre: RPG
    dev: From Software


    Spiritueel vervolg op Demon's Souls.

    Intense action within the dungeons, encounters with terrifying enemies and innovative online features combine for a unique RPG experience. Dark Souls world breaks down barriers with a fluid design encourages exploration and promotes an adaptation experience. At a time when the players come face to face with terrifying enemies and find new areas, the infallible system and reward challenge takes possession of everything to offer a sense of achievement without equal.

    Last edited by Goldrusher; 17-08-2018 at 23:24.
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    ULTRAnumb's Avatar
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    iCame
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    SpeedySpeedsUp's Avatar
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    omfg yessss!!!

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    Multiplatform wel
    PC||Antec P182 4x Noctua NF-P12 :: Asus P7P55D LE :: i7 860 @ 4.0 (20x200 Vcore 1.35v IMC 1.40v Scythe Mugen II) :: 4x2gig Corsair Dominator @ 1600 (8-8-8-20 1.6v) :: Asus 5870 @ 930/1250 :: 40gig Bootdisk SSD 500gig workdisk :: Roccat Kave :: Roccat Kone :: Logitech G19
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    Forzaracing's Avatar
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    WATT, Nice ^^ multiplatform is ook goed
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    FreakyJP's Avatar
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    Hmm multiplatform -> grafisch minder sterk. Ik hoop ook dat het leveldesign veel beter is, want in DS was het soms toch echt wel erg.
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    SpeedySpeedsUp's Avatar
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    Quote Originally Posted by FreakyJP View Post
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    Hmm multiplatform -> grafisch minder sterk. Ik hoop ook dat het leveldesign veel beter is, want in DS was het soms toch echt wel erg.
    Wat? Leveldesign in DS erg? Ik vond die juist goed

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    FreakyJP's Avatar
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    Quote Originally Posted by SpeedySpeedsUp View Post
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    Wat? Leveldesign in DS erg? Ik vond die juist goed
    Seriously, dingen zoals heel die Valley of Defilement was te ergerlijk voor woorden en ook die Stonefang Tunnel was vaak irritant. Boletarian Palace was nog het beste, gevolgd door Shrine of Storms en het begin van die Tower of Latria.
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    SpeedySpeedsUp's Avatar
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    Quote Originally Posted by FreakyJP View Post
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    Seriously, dingen zoals heel die Valley of Defilement was te ergerlijk voor woorden en ook die Stonefang Tunnel was vaak irritant. Boletarian Palace was nog het beste, gevolgd door Shrine of Storms en het begin van die Tower of Latria.
    Ik stoorde mij echt niet aan Valley, door die lichtpalen wist je toch vlot je weg doorheen het level. Ook met Stonefang is er niets mis imo.
    Wat ze wel mogen wegdoen zijn die poison/plague swamps, maar da's dan ook het enige.

    Moet je wel gelijk geven dat Boletarian Palace het beste was, gevolgd door Shrine of storms

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    ULTRAnumb's Avatar
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    Quote Originally Posted by FreakyJP View Post
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    Hmm multiplatform -> grafisch minder sterk. Ik hoop ook dat het leveldesign veel beter is, want in DS was het soms toch echt wel erg.
    das kwestie van uw ogen open te houden eigelijk
    ik viel ook in gaten waarvan ik dacht "hoe de fuck kon ik da ni zien"
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    FreakyJP's Avatar
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    Quote Originally Posted by ULTRAnumb View Post
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    das kwestie van uw ogen open te houden eigelijk
    ik viel ook in gaten waarvan ik dacht "hoe de fuck kon ik da ni zien"
    'tis niet alleen van in gaten vallen, de levels (zoals dat swamp) waren gewoon echt niet interessant en aangenaam om te spelen.
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    MuSSo's Avatar
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    ben benieuwd leuke aankondiging
    PSN: KensheeBe || Steam: Kenshee
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    hopelijk even afstraffend als demon's soul
    u fuck up = u die
    PSN Nickname = jersyi
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    jizz in my pants


    more info coming early 2011... zucht

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