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  1. #151
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  2. #152
    Creamium's Avatar
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    Ja, zag t daarnet op twitter, ongelooflijk slecht nieuws. Net wat we konden gebruiken in een zee van dudebro shooters, en bam, weg
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  3. #153
    BuYcKi's Avatar
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    Goodbye 9lives, welcome BeyondGaming!
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  4. #154
    Digishine's Avatar
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    "That hiatus term—I’m not a native English-speaking person—but that’s misleading," Yoshida told me a few minutes ago during an interview here at E3. He'd watched Tretton's comments on Spike.com while eating lunch. "The game is in active development. [Lead designer Fumito] Ueda-san shared updates a few months ago. Nothing has changed. My answer is, 'Yes, the game is in active development.' It’s not hiatus at all. But we are not ready to reintroduce it. When we are ready, we will do that. Please wait."
    http://kotaku.com/sony-corrects-them...-not-512720979

    blijkbaar toch niet in hiatus
    Last edited by Goldrusher; 12-06-2013 at 02:37. Reason: quote toegevoegd
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  5. #155
    Creamium's Avatar
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    YES

    Op dit moment is een bevestiging dat het niet dood is, allang genoeg voor mij. PS4 LAUNCH GAME CONFIRMED
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  6. #156
    koolcast's Avatar
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    The benefits of developing for PS3, not PS4 | Polygon

    That's the key to how SCE Japan works, he said, multiple teams are always working on games with a core group, while a much larger group of developers move to which ever project is closest to completion. And right now the studio is busy.

    "Knack is being done in that studio," he said. "The Last Guardian is still being done in that studio, [Gravity Rush creator Keiichiro] Toyama-san is doing his next one."
    Sony Teases Annoucement for Tokyo Game Show | Universal Playstation

    We've just receive word during the panel interview that Sony has something up there sleeves for this year's upcoming Tokyo Game Show.





    Of toch niet?
    Frigo™
    You don’t win the battle by doing what’s right. You win by doing what’s necessary.
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  7. #157
    BuYcKi's Avatar
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    Laten we er maar niet op hopen zeker..
    Goodbye 9lives, welcome BeyondGaming!
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  8. #158
    koolcast's Avatar
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    Fumito Ueda discusses Ico, Shadow of the Colossus and the still-in-progress Last Guardian | Polygon


    And what about The Last Guardian, an ambitious game that's been subject to rumors of cancellation and/or a "hiatus" as recently as this June?

    "It's under earnest development," Ueda said. "However, SCE Japan Studio, who's working on The Last Guardian, also has titles like Puppeteer and Knack, and those are only the ones currently announced. Those are taking priority right now."

    Ueda didn't go into any more detail than that on Guardian's status, which probably means we should all be prepared to wait a while longer. At least Ico and Shadow HD are available for cheap online now. "Compared to other games out now, I think people might see these titles as a little difficult," noted Ueda. "My gut feeling is that once new players try the games out, they won't want to give up on them midway, but still I hope people keep trying and play them both through to the end. Getting to the end on both titles is something that I think will change your impression of the whole package. These aren't games that feel old when you play them, so seeing them get re-evaluated like this is something that makes both myself and the people involved in the projects very happy."
    Frigo™
    You don’t win the battle by doing what’s right. You win by doing what’s necessary.
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  9. #159
    Goldrusher's Avatar
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    "It's under earnest development," Ueda said.
    Hij heeft al 188 levels voltooid.

    Spoiler:
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  10. #160

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    Ik kijk echt uit naar The Last Guardian omdat ik ICO en The Shadow Of The Colossus gespeeld en het waren echt prachtgames,
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  11. #161
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    Ueda 'terribly sorry' for The Last Guardian delay | News | Edge Online

    Given your impatience, how taxing have the past eight years been on you as a creator?
    Putting aside the short-term output, more than anything I feel terribly sorry that for various reasons I have kept my audience waiting for such a long time.
    What did it feel like to leave a company where you had worked for so long?
    When I worked at SCE, I was on an annual contract, so it was not as much of a change as those around me might think. Recently, I’ve been working at my home office and often at SCE’s Shinagawa office in Tokyo.

    What was Sony’s reaction?
    It was not easy, but I can’t go into the details just yet. It will be good to be able to discuss it along with a post-mortem of The Last Guardian someday.
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  12. #162
    koolcast's Avatar
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    En terecht!
    Frigo™
    You don’t win the battle by doing what’s right. You win by doing what’s necessary.
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  13. #163
    BuYcKi's Avatar
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    We zijn der vet mee.
    Goodbye 9lives, welcome BeyondGaming!
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  14. #164
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    Dat ze eerst met info afkomen. Van wanneer gaat het nu eindelijk uitkomen? Op welk platform? Die kunnen nu toch niet meer bezig zijn aan dit spel na zoveel jaar(content, texturen, models etc...)? aleja...
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  15. #165
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    PSN : Brent-4
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