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Thread: UPDATE !???

  1. #1
    APO.CSS's Avatar
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    UPDATE !!!

    Kzal het hier ook maar posten want dan ben ik cool enz - credits to Tuk


    "Hello, my name is Doug Lombardi and I am currently employed by Valve Software as VP of Marketing. In short what that means is I manage and coordinate third-party relations, marketing and other press activities.

    It has been my understanding that the Counter-Strike: Source community (not only the competitive community) is under the impression that Valve is neglecting CS:Source. While it is true that Valve is focusing more on releasing new games and supporting said games, it is not our objective to kill games or in any way shape or form stop supporting them.

    As proof of this I'd like to focus on how a recent exploit was found by the CS:S player base which would effectively crash a dedicated server. The exploit was promptly fixed and an update was sent to all Counter-Strike: Source players.

    It's true however that there have been no recent content updates to the game and of course we know about the other bugs such as the hitbox alignment while planting the C4 while crouching/moving, defuse points being given before the side_win event, defuse kits blocking bomb defuses and other minor bugs like that.

    I assure you that we will have all of those issues addressed by June 1st 2009. That is our deadline. We will also be adding more content to the game before then. In previous instances (Dynamic Weapon Pricing, Radar Change, etc.) we did not come in contact with the competitive community before releasing such changes. The competitive community is in fact pretty small compared to the rest of the CS:S community. However, we (Valve) do acknowledge that the competitive Counter-Strike community (both 1.6 and Source) are a very important part of the game. And thus it would be both rude and unwise to ignore it.

    That is where this post comes in. This post serves to temporarily connect the competitive community with Valve. Here is a small list of things to expect prior to June 2nd:
    A readyup system for matches (enabled with sv_readyup, sv_readyupcfg)
    A match-finder type interface integrated into the game (outside of the Community system. In other words it will not require the overlay) which will be somewhat similar to the Left 4 Dead finder. However it will include settings for game-type, map, skill level and other misc. things (Please respond to what you think could make or break this feature!)
    Achievements (like TF2, L4D, etc.)
    Movement delay after jumping
    Projectile "boosting" removed (however the development team is not planning on removing model-to-model "boosting" or "super boosting"
    Bomb planting hitboxes will be fixed
    Bomb defuse points/win events will be reversed
    Dropped defuse kits will not prevent defuses
    2 new player models (1 Counter-Terrorist, 1 Terrorist)
    Purchasing weapons will no longer come with full ammunition
    Weapon switch exploit will be fixed
    We will be releasing some screenshots through the Steam Updates window on or around March 1st. It should include early versions of: new player models, readyup system and the match finder.

    Then in mid-may we will likely have a beta version of some, if not all, of these features available to the public.

    We at Valve hope that this post serves as a form of "heads up" or feedback forum. Will these changes improve the game? What would you say to the development team? We're really serious about speaking with the competitive community this time around so please reply with your thoughts. I will be checking up on this thread throughout the week and forwarding the feedback over to the Source team so they can re-evaluate things based on the feedback received.

    If you choose to e-mail or call me then please understand I will not be in the office until Tuesday.

    ------
    Doug Lombardi
    lombardi@valvesoftware.com
    (425) 889-9642, ext. 160
    VP of Marketing
    Valve Software
    Bellevue, Washington"

    From Steampowered.com Thread :

    real or fake? - Steam Users' Forums

    IMPORTANT NOTE :

    Something to add is this update will finally port CSS into OrangeBox or L4D Source Engine, so one important bug fix to add is :

    Fix interpolation bug
    Add multithreading supports
    But atm, newer engines did not fix "crouchbug"

    BRON:
    cadred.org | CSS UPDATE FINALLY COMING ?
    no votes  

  2. #2
    bull`'s Avatar
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    als het waar is nice... maja we hebben da al meerdere malen gehoord é
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  3. #3
    boerkoene's Avatar
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    hmmm kgeloof er nie echt in
    [20:22] <@Levi\769> k heb 390 terug gehaald
    [20:28] <@butcHuilah> nergal?
    [20:29] <@Levi\769> yup
    [20:29] * Levi\769 was kicked by Q (Banned.)
    no votes  

  4. #4

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    Zou af zijn mocht het waar zijn
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  5. #5

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    kan iemand mij zeggen waar hij zegt da ze de netcode gaan fixen?
    en ni alleen tijdens t planten...

    movement delay after jump
    kogels kopen etc

    ze gaan weer idiote dingen inbrengen
    en de belangrijke dingen die te moeilijk zijn gaan ze wss zo late omda da teveel tijd kost
    no votes  

  6. #6

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    Ja, schoon ding...
    behalven:
    die achievements
    weapons zonder full ammo
    ...

    al die onnodige dingen gaan het spel nog ewa bug'ier maken tbh.
    stick to the plan, update crouchbugs, defkit blablabla, die zaken.
    als ge gaat adden dan neukte u spel op
    setup1 : i7 @ 3.06ghz ~ AMD 6970 ~ 12Gb PC12800 DDR3 ~ 300 Gig Raptor 10.000rpm ~ Windows 7
    setup2 : Q6700 @ 2.66ghz ~ 8800 GTX 765MB DDR3 ~ 4Gb PC6400 DDR2 ~ 72 Gig Raptor 10.000rpm ~ WinXP
    setup3 : MacBookPro Intel @ 2.66ghz ~ 4Gb DDR3 1066mhz ~ 300Gig ~ Mac OS 10.5 + Win7
    setup4 : Asus G73 i7 740Q ~ 8Gb DDR3 1066mhz ~ 120G OCZ-Vertex2 ~ 500G 7200rpm ~ Win7
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  7. #7

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    Ma wrm geen achievements? als u da ni cared let er dan gwn ni op e
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  8. #8

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    There is no update.
    [K]
    'do or do not, there is no try.' - Yoda
    'But with my ego, I can stand there with a speedo
    And still be looked at like a fukin hero'
    - K.W.
    no votes  

  9. #9

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    Purchasing weapons will no longer come with full ammunition

    fml
    System Specs: http://specs.tweak.to/17324
    broKen » YNNCK: as die ier int stad dichtbij woont slagek die zenne pc kapot
    hyp: hahahahhaa
    no votes  

  10. #10
    Daingub's Avatar
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    Quote Originally Posted by Hyperken View Post
    This quote is hidden because you are ignoring this member. Show
    Purchasing weapons will no longer come with full ammunition

    fml
    true , nu ga ik weer altij zonder kogels zitten..
    AMRAS!
    no votes  

  11. #11

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    gedaan met die dikke prefires rond elken hoek ;D
    System Specs: http://specs.tweak.to/17324
    broKen » YNNCK: as die ier int stad dichtbij woont slagek die zenne pc kapot
    hyp: hahahahhaa
    no votes  

  12. #12
    Frado2005's Avatar
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    percies niks over updates voor multicore support enzo?
    Trakt.tv |USA 08-09-10-11: New York | USA 2011:San Francisco + Los Angeles | USA 2012:Florida + East Coast
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  13. #13
    haatsmurf's Avatar
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    naart tschijnt ne fake
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  14. #14

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    just gelijk onze e-friendship trieste vent.
    System Specs: http://specs.tweak.to/17324
    broKen » YNNCK: as die ier int stad dichtbij woont slagek die zenne pc kapot
    hyp: hahahahhaa
    no votes  

  15. #15

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    Quote Originally Posted by Hyperken View Post
    This quote is hidden because you are ignoring this member. Show
    just gelijk onze e-friendship trieste vent.
    EPIC
    *DEAD* KK^BEAST : lol ?
    VERYGAMES Ex6TenZ : wh
    *DEAD* pg2k10***XhoK (d-.-b) : u obviously cheat gg
    no votes  

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