Thread: Patch Notes 26/6
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26-06-2008, 14:13 #1Cijfermans
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Patch Notes 26/6
bron: http://forums-eu.ageofconan.com/showthread.php?t=56450
Player Character
Archetype
- The bonus magical damage granted from Mystical Attunement has been doubled for Mages.
- Spells that were incorrectly receiving bonuses from increased magical damage will no longer scale with increased magical damage. This adjustment will only affect such spells that were not meant to have scaling with the increased magical damage bonus. This resolves issues with enhancement spells like "Pact with Set" where the health loss was too high for the trade off for the bonus to damage.
Barbarians
- An issue where Barbarians lose strength between the levels of 42 and 45 has been resolved. Please note that this is only between those specific levels.
Demonologist
- Infernal Knowledge and Diabolic Insight will no longer appear as hostile spells and will still persist after death.
Necromancer
- The bonus gained from magical damage has been increased on all damage-over-time (DoT) spells.
- Despoil the Soul duration has been substantially increased and is no longer removed on death.
- Frost Blast's area-of-effect (AoE) has been changed to be a 90 degree cone in front of the caster.
- Shatter now additionally works on targets affected by Frost Blast and Ice Shackle.
- Dark Knowledge and Vile Insight will no longer appear as hostile spells and will still persist after death.
- Mark of the Devourer duration has been reduced to 60 seconds.
Ranger
- Raid-level bows and crossbows for Rangers have been corrected to add ranged DPS instead of melee DPS.
Combat
- Active blocking has been revamped to bring it back in line with the original design. Active blocking will now correctly display a buff in the debuff GUI to indicate the effect. You will now have an initial stamina cost upon activation and shielding bonus rather than evade chance. Attacks and heals performed while in “Active Blocking” will also have a reduced effect.
- Certain group buffs should no longer keep you in combat when your pets are also in the group.
- Melee pets will now do splash damage.
Items
- Bags that were not able to be equipped can now be equipped again.-
- The two-handed edged weapon Earthwrack has now received its visual appearance back.
- Exaltate's Girdle, Exaltate's Armbands, and Hellbreaker Hammer will now appear correctly.
- Javelins have been revamped based on player feedback. The length of all current javelins will now be of decent length. All javelins have also received some adjustments to the throwing and holding animations, as well adjusted so all characters correctly hold the javelin by the shaft.
- Polearms have been revamped based on player feedback. All polearms have been standardized to a new larger size.
NPC
- Solo monsters, minibosses and bosses have been adjusted to be more of a challenge than what they had been previously for level 70 and up. The adjustments will not affect grouped and raid monsters in any way as this will only affect solo monsters. The change will ensure that the game is both entertaining and challenging at higher levels.
- All players in a raid dungeon are now hated by the boss while the boss is under attack.
- There should no longer be multiple versions of Aquilus in the Armsmans Tavern.
- Champion of the Honorguard will now use his axe throw ability less frequently.
- The adds for Vistrix and Yakhmars have had their AI revamped.
Massive PvP
- Battlekeep owners should now be able to apply to attack other battlekeeps without any problems.
Mounts
- You should now once again be able cast spells while mounted. There will be some limitations on which spells and which type of spells you're able to cast.
Playfield
- Raid playfields should now properly reset correctly.
The Black Castle
- This Kopshef Province dungeon has been completely redone. We encourage you to pay it a visit. Overcome the challenging new encounters along side with your companions and reap the rewards. This group instance is aimed for characters in the 30 - 35 level range.
Quest
- Kidnapping and Torture: You can no longer interact with the palisades while the NPC is burning. This should help make it clearer when the quest can be completed.
- Ante Up - Giants Approaching: When the timer expires you should be able to interact with the Rock to restart the event.
- Master of Gargoyles: Cha will now thank you for completing the quest.
- Bowls of Set: The quest should now properly display the goal names.
- The Honoured Dead of Cimmeria: This quest has been removed and revamped into 4 smaller quests with new rewards. The new quests are "The Honoured Dead I," "The Honoured Dead II," "The Honoured Dead III," and "The Honoured Dead IV."
Tradeskills
- Opening Alchemy Tradeskill book should no longer crash the client.
- All vendor-supplied tradeskill resources have had their max stack size set to 20, with the exception of city-building components from vendors which have the max stack size of 1000
- Mages and Priest mobs will now drop an Alchemists Cache randomly, which contains random resources for the level-range where it was found. This will make it possible to obtain the resources that have not been dropping for alchemy.
- All crafted shields will now have gem slots.
General
- You may now limit particles to show on (All / Raid Members / Team Members / Self).
- Particle effects and banners for PvP building have been optimized.
- The client should now disconnect from the chat server after camping.
- Cimmerian and male Stygian dancers beware - dancing near the edges of tall cliffs may be fatal to your health.
- Characters will no longer slide when jumping and then moving as you're landing.
Config: Fractal Design Define R5//Corsair RM750x//Noctua NH-D14//Core i5-6600K //Asus Z170 PRO Gaming//Gigabyte extreme GT1060 6Gb//Corsair Vengeance 32GB//OCZ Trion 150 480Gb & 960Gb//Logitech G15 gaming keyboard//Steelseries Rival 300//Steelseries Arctis 5//AOC CU34G2X 34"no votes
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26-06-2008, 14:47 #2Approved 9-lifer
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Redelijk wat goeie verandering, niet echt waar ik op hoopte en die active blocking, heeft iemand die al getest? Ziet er goed uit als nerf tegen de tempest of set grinders maar vraag me af hoe het zit met soldiers die het gebruiken...
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26-06-2008, 15:03 #3Approved 9liver
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ben ik de enigste die last van ongelooflijk veel dc's na laatste patch? zeker al 4 keer in t laatste uur
"Even the best of plans will not survive the encounter with the enemy" - Helmuth von Moltkeno votes
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26-06-2008, 15:06 #4Approved 9-lifer
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Ja, is ook weer goed, heb ik eergisteren mij een goei anderhalf uur mee bezig gehouden om die quest te doen :P. Zou het mogelijk zijn dat ik die opnieuw kan doen met die 4 delen?The Honoured Dead of Cimmeria: This quest has been removed and revamped into 4 smaller quests with new rewards. The new quests are "The Honoured Dead I," "The Honoured Dead II," "The Honoured Dead III," and "The Honoured Dead IV."SC2 ~ Hell, it's morphing time! [Kaz]no votes
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26-06-2008, 15:15 #5Approved 9liver
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no votes
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26-06-2008, 15:18 #6Approved 9liver
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Sinds deze patch kan ik fields of dead niet meer binnen gaan
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26-06-2008, 15:26 #7Approved 9-lifer
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26-06-2008, 15:41 #8Approved 9liver
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Ze zijn er aan aan het werken..
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26-06-2008, 16:06 #9Approved 9-lifer
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ROFLMAOCimmerian and male Stygian dancers beware - dancing near the edges of tall cliffs may be fatal to your health.no votes
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26-06-2008, 16:33 #10
lol..gotta love these patches
f£@rL£SSno votes
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26-06-2008, 17:23 #11Member
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euhm, ben daarpas Black Castle gegaan als 35assassin, en
ik deed bijna niets van damage aan die mobs, die 4lvls lager zijn! 
Het was alsof ik in Epic speelde
Demoman?!no votes
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26-06-2008, 17:49 #12Member
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Fantastisch, ge zou aan de alchemy drops moeten kunnen geraken die niet te vinden waren. Spijtig genoeg moet ge eerst al de juste mobs vinden, ge moet ze ook nog kunnen killen want andere willen het ook, dan moet er nog zo'n cache willen droppen, met de juste drops in. En oh ja, bijna vergeten : er is een elixir dat nog steeds verkeerd genamed is zodat de quests om tier 1 alchemy te completen niet werken.

Ik wou vandaag verder naar 80 levellen om mee te kunnen raiden met nieuwe guild maar telkens als ge disced verliest ge ook stuk xp die ge tot dan toe verdiende
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26-06-2008, 17:52 #13Member
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hmm in tortage schieten de bugs uit de grond! Kan niet niet terug van white sands, kan niet in volcano,...
Jammere zaak uiteraard!
Demoman?!no votes
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26-06-2008, 18:01 #14Member
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http://forums-eu.ageofconan.com/show...02&postcount=3
lol >_>
Funcom patches zijn precies Windows Service Packs, twice a week...no votes
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26-06-2008, 18:27 #15Approved 9-lifer
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Right, they fucked up....kan ook niet inloggen
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My System : GA-X58-UD5 / i7 920 D0 (stable @ 4GHz) @ Scythe Mugen 2 / MSI GTX660 OC / 6GB DDR3 @ 1528 MHz
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