1. #361
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    VG247 has learnt from a source close to Rockstar that the PC version of GTA IV will be shown behind closed doors at Games Convention next week.

    No clue on specifically what’s to be shown, but expect the first pieces to pop up after the show.
    http://www.videogaming247.com/2008/0...es-convention/
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  2. #362

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    http://www.eurogamer.net/article.php?article_id=218942

    Eerste details

    Rockstar has revealed the first details of the PC version of Grand Theft Auto IV.

    The game was shown off at the Leipzig Games Convention today by PR man Steve Hahnel. He began by promising much improved visuals, saying they'll be "polished well beyond what they were on the 360 and PS3".

    New features will include a replay editor. Whenever you're playing the previous 30 seconds of gameplay will be recorded, so at any time you can stop and watch what you just did. You can also edit footage - chop it up, add filters, switch camera angles and so on.

    There will also be a montage editor that lets you link together multiple 30-second clips. You'll be able to share the movies you make via the internet and the Rockstar Social Club.


    Hahnel also hinted there are plans to add new multiplayer options. Noting there is online play for up to 16 players in the console versions of GTA IV he added, "We're expanding on that" - but didn't offer any further details.

    However, Hahnel did say there will be new filters so you can have more control over the type of matches and races you take part in. If you just want to play with pistols, for example, that will possible. The whole idea is to make it easier to find exactly what you're looking for.

    The rest of the demo consisted of a playthrough of the Three-Leaf Clover mission seen in the console game. This was played using an Xbox 360 controller, and Hahnel confirmed you'll be able to choose this or the traditional keyboard option in the finished game.

    The visuals do indeed look more polished - lighting is more realistic and there's a much higher level of detail on both characters and environments. Movement animations are smoother but could still do with a bit of work; Nico runs down stairs like he's got a wonky ankle. Still, as Hahnel was careful to point out, GTA IV is still "a work in progress" and there's "a lot of polishing and cleaning" to do before the game is released on November 24th.
    Mooi zo, we krijgen toch iets extra voor het wachten.

    En de eerste PC screens : http://pc.ign.com/dor/objects/142696...page=mediaFull
    Last edited by Anoniem04; 20-08-2008 at 20:38.
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  3. #363

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    Quote Originally Posted by Dillyracer View Post
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    Die 5de is wel lachen.
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  4. #364
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    De textures op die flik bij de eerste screen mogen wel nog wat beter.
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  5. #365

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    Verschil tussen PC en xbox360 is toch wel duidelijk.

    http://pcmedia.ign.com/pc/image/arti...05662_640w.jpg
    http://img390.imageshack.us/img390/2496/sunseted3.png

    spijtig dat de xbox screen zo klein is, maar draw distance verschilt toch wel.
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  6. #366
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    Ik heb de PS3 versie en afgaande op die screens kan ik toch wel al zeggen dat je het verschil duidelijk ziet tussen de console versie en de PC versie. Verder heb ik al gezien dat je ook meer kleuren hebt in de PC versie. Zo heb ik bv. deze kleren niet tegengekomen in de console versie om te kopen.
    For science.
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  7. #367

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    Die handschoenen die hij daar draagt waren ook alleen maar te zien op beta screens en niet op de final.
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  8. #368
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    Graphics zijn inderdaad wat scherper dan de consoleversies, die bloom/blur is veel minder (wat beter is I guess).

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  9. #369
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    Zalig die replay editor
    Zou in elke game mogen zitten van mij ^^
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  10. #370
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    klinkt goed
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  11. #371
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    Quote Originally Posted by Dillyracer View Post
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    Die handschoenen die hij daar draagt waren ook alleen maar te zien op beta screens en niet op de final.
    Eigenlijk gaat het om al die kleren die je op die screen ziet die niet in de console versie zaten.
    For science.
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  12. #372
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    Quote Originally Posted by protnie View Post
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    Zalig die replay editor
    Zou in elke game mogen zitten van mij ^^
    Idd, echt debiel dat dat niet in de consoleversie zat.

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  13. #373
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    no votes  

  14. #374
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    Nog niets van system specs bekend?
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  15. #375
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    Quote Originally Posted by Stancke View Post
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    Nog niets van system specs bekend?
    gta4.tv denkt:

    Predicted Minimum Specifications (NOT OFFICIAL)
    These specifications are from the PC version of Call of Duty 4: Modern Warfare. We believe Grand Theft Auto IV will have similar, if not slightly higher minimum system requirements.

    CPU: Intel(R) Pentium(R) 4 2.4 GHz or AMD(R) Athlon(TM) 64 2800+ processor or any 1.8Ghz Dual Core Processor or better supported
    RAM: 512MB RAM (768MB for Windows Vista)
    Harddrive: 8GB of free hard drive space
    Video card (generic): NVIDIA(R) Geforce(TM) 6600 or better or ATI(R) Radeon(R) 9800Pro or better

    Predicted Recommended Specifications (NOT OFFICIAL)
    These specifications are from the PC version of Call of Duty 4: Modern Warfare. We believe Grand Theft Auto IV will have similar, if not slightly higher recommended system requirements.

    CPU: 2.4 GHz dual core or better is recommended
    RAM: 1GB for XP; 2GB for Vista is recommended
    Harddrive: 8GB of free hard drive space
    Video card: 3.0 Shader Support recommended. Nvidia Geforce 7800 or better or ATI Radeon X1800 or better
    Bron: http://www.gta4.tv/page/38/pc-version-specifications/

    EDIT: ik heb nog wat verder gezocht en op verschillende fora zeggen ze ongeveer dezelfde als CoD 4
    I love you mom and I always will
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