Thread: het is zover...
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30-08-2007, 20:12 #1Approved 9liver
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het is zover...
we hebben er lang opgewacht maar nu is het zover quake wars is goud gegaan!
locki(paul wedgwood) brengt ons het volgende nieuws:
Back in 2003, we started exchanging design ideas with id Software for what started out as a fairly modest attempt to evolve the team-play in Wolfenstein: Enemy Territory. Now, four years later, Enemy Territory: QUAKE Wars has officially gone GOLD! For those of you not familiar with the development term, going gold means that the retail game is complete, and that master DVDs have gone to manufacturing, and will then head to stores. This makes us especially proud, not just because of the incredible passion and effort that the development teams have invested these past four years, but especially because of the amazing support the community has given us.
We could never have dreamed that before we had even released the game, we would have had over 100,000 posts on the game's forums, over 80,000 registrants for the Betas, or that we would meet thousands of you in person in London, Los Angeles, Dallas, New York, and Germany on the many ETQW tours and events we've attended.
It is a direct result of your support and the buzz that you've all generated both here, and on more than fifty fan-sites in so many different countries and languages that Enemy Territory: QUAKE has won so many awards, but most importantly, has been the subject of more great community feedback on the Betas than I've ever seen at any time with any other game.
Of course this is just the beginning of the next phase – that of the ongoing support for Enemy Territory: QUAKE Wars. Our first goal after completing the game's demo (planned for release in mid-September - we're working on that right now) will be to watch closely and address any issues that come up in the first few weeks after the game's release. Next, we'll be putting the polish on the Software Developers Kit, including the Source Code, Level Design Tools and documentation to make sure mod-makers get what they need.
So it is with our deepest gratitude that we'd like to thank all of the community members that have contributed so much to helping us get the game to gold.
The game's retail release is on September the 28th for Europe and Australia, and October the 2nd in North America. We can't wait to see you all on the servers!no votes
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31-08-2007, 01:09 #2
no votes
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31-08-2007, 03:10 #3no votes
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31-08-2007, 09:20 #4
YES yes yes
no votes
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31-08-2007, 13:26 #5Member
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Hopelijk snel die demo - valley komt mijn oren al uit.
no votes
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31-08-2007, 14:38 #6Approved 9-lifer
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\o/
en gij denkt dat de demo een andere map dan sewer of valley zal brengen?
weer uninstallen, reinstallen en config overzetten gok ik...Visit www.holysh1t.net and http://tv.holysh1t.net and join #qlpickup.eu for Quake Live CTF (and TDM) pickup!no votes
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31-08-2007, 17:35 #7Approved 9liver
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no votes
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31-08-2007, 20:45 #8Approved 9-lifer
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Deze schaf ik zeker aan de dag dat die in de rekken ligt.
Bèta gespeeld en man wat een spel.
Ben benieuwd naar wat voor lekkers de modmakers in elkaar zullen knutselen.
In afwachting van de release nog maar eens rtcw:et spelen.no votes
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31-08-2007, 21:23 #9
T'is zeker een 1 map demo, en voor half september... misschien met wat geluk island of area22.
no votes
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31-08-2007, 21:57 #10Approved 9liver
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no votes
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01-09-2007, 15:44 #11Banned
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iem een idee hoe een Core 2 Duo E6750 2.66 het zal doen in dit spel? heb de beta nie gespeeld
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01-09-2007, 15:52 #12no votes
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01-09-2007, 16:50 #13Member
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perfect game ziet er geweldig uit
Pc. AMD Phenom(tm) II X6 1090T Processor@3,8mhz,
Asus Crosshair IV Formula,MSi6970Lightning2GBGDDR5,
8GBGeil,Corsair HX-750W,Corsair K90,RazerMamba,
SamsungSA350@27inch,Logitech Z5500,W7 64bit.no votes
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01-09-2007, 17:08 #14Member
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no votes
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02-09-2007, 03:35 #15
Zal enkel valley & sewer bevatten volgens mij, Dacht da ergens gelezen te hebben.
#team-arcticno votes


