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25-08-2006, 20:50 #1Member
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[HL2] GC 2006 (Gabe interview): Portal gun in Episode 3?
Een interessant interview, maar die zin sprong er voor mij wel uit

http://uk.ps3.ign.com/articles/727/727995p1.htmlWith Portal we're able to get that feedback much sooner and we can then incorporate that into the next episode."At the beginning of the Portal development process, we sat down as a group to decide what philosopher or school of philosophy our game would be based on. That was followed by about fifteen minutes of silence and then someone mentioned that a lot of people like cake."
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25-08-2006, 21:01 #2Approved 9-lifer
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'k Ga het er is in wrijven hé Insano, 'k heb het toch gezegt hé!
"It's never just a game when you're winning." - George Carlinno votes
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25-08-2006, 21:15 #3Member
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Maar er was tot nu toe nog geen officiële bevestiging dus ik ging mezelf geen illusies maken
"At the beginning of the Portal development process, we sat down as a group to decide what philosopher or school of philosophy our game would be based on. That was followed by about fifteen minutes of silence and then someone mentioned that a lot of people like cake."
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25-08-2006, 21:16 #4Approved 9-lifer
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Jaja, uitvluchten hé.
"It's never just a game when you're winning." - George Carlinno votes
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25-08-2006, 23:05 #5Member
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En ik citeer mezelf:http://games.telenet.be/forum/showpo...55&postcount=3
"At the beginning of the Portal development process, we sat down as a group to decide what philosopher or school of philosophy our game would be based on. That was followed by about fifteen minutes of silence and then someone mentioned that a lot of people like cake."
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25-08-2006, 23:11 #6Approved 9-lifer
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't Is al goed, maar dat was een reactie op een post van mij die citaat van u
"It's never just a game when you're winning." - George Carlinno votes
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28-08-2006, 18:25 #7Member
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Ge kunt de portal gun downloaden voor Garry's Mod. Zeker de moeite...
// Qck //no votes
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28-08-2006, 19:30 #8Is wel een feit. De gamesindustrie wordt bijna te groot voor hun/ons eigen goed.Newell: As a company we've had growing concerns of how much the budget of a game dominates the risk a developer can take. Worryingly that seems to be accelerating rather than reaching some sort of equilibrium, so if things continue we'll start seeing $200 million budgets in the not-to-distant future. This means that unless we figure out a solution as an industry, games will become very conservative. Developers won't have the freedom to take risks with design. Instead they'll be asked to do the same game they did before, only with better graphics.
ot: Zeer benieuwd naar Portal.
EP2 speelt zich es buiten city17 af wat voor afwiseling zorgt imho..
En offc tf2.
Mooie bundel zowieso.no votes
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28-08-2006, 20:08 #9Approved 9liver
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@nieldexk, kunt ge der dan ook mee doen, wa ge er zou moeten me kunnen ? of ist gewoon een show objectje
*edit al gevonden:
http://halflife2.filefront.com/file/..._MiniMod;68277Gear: Denon X1100 | 2 x Sync Xtrm 1 | 2 x Reloop RMP1 | NI F1 | NI X1 | NI S2 |NI Maschine MKII | NI Audio 8 DJ | Sennheiser HD25no votes
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28-08-2006, 20:15 #10Member
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Het ziet er iets anders uit, maar ge kun ne "ingang" en "uitgang" maken en er door gaan...
// Qck //no votes
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28-08-2006, 22:20 #11Member
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"At the beginning of the Portal development process, we sat down as a group to decide what philosopher or school of philosophy our game would be based on. That was followed by about fifteen minutes of silence and then someone mentioned that a lot of people like cake."
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