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Thread: Patch 1.1

  1. #1
    ?therapy?'s Avatar
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    Patch 1.1

    http://www.elderscrolls.com/download...es_patches.htm


    Update 1.1 Notes

    Bug Fixes

    Fixed an issue with falling through collision in Fort Wooden Hand.

    Fixed issue with remapping controls in French, German, Italian and Spanish versions.

    Fixed issue with some shadows not lining up.

    Going to jail while equipped with bound armor or weapons no longer crashes the game.

    Fixed issue with bound weapons not dispelling properly after dismounting a horse.

    Fixed issue with player shadow being delayed after fast travel.

    Fixed infinite gold issue on some dead NPCs.

    Fixed issue with disease resistences that made it impossible to contract vampirism under certain circumstances.

    Fixed an issue where occasionally skills would not increase properly after you received an increase in a way other than skill uses like as a quest reward.

    Fixed issue where spells, powers and lesser powers were being improperly resisted when the player cast them on themselves.

    Fixed an issue where creatures and NPCs would not go into combat properly after being hit by a projectile.

    Fixed an issue with duplicating items and unequiping the bow.

    Fixed an exploit that allowed you to sell equipped items to a vendor more than once while on a horse.

    Fixed an issue with items reappearing in dead bodies after saving and reloading.

    Fixed crash when NPC with active light spell on them unloaded from memory.

    New Very Low Quality graphic setting available under Launcher options with improved support for low end FX cards (5700 and lower). To use this setting, go to the Launcher, select Options and click Reset to Defaults to allow the auto detect to check your system.

    Implemented SLI-mode optimizations on Nvidia cards, and Crossfire optimizations for ATI cards.

    Fixed a crash issue where loading a save would crash if the player had extra data on them.

    Fixed an issue for LOD art for city was not unloading quickly enough when exiting an interior.

    Fixed an issue where Aylied doors would not open when activated in Miscarcand.


    Quest Fixes

    If you are permanently expelled from Mages Guild, you can now go back into the Mages Guild buildings.

    In The Siren's Deception, the door to Gweden farmhouse is prevented from locking too soon if player exits too quickly.

    In the Light the Dragonfires quest, player controls are prevented from being locked if player accidentally hits Ocato during the final battle in the Imperial Palace.

    In the Confront the King quest, fixed an issue where Mannimarco would occasionally stop fighting the player while the player's controls are locked.

    In Corruption and Conscience, fixed an issue if player got to Llevana's house earlier than expected and she would initiate trespass behavior rather than move the quest forward.

    In Theranis' Mistake, it is no longer possible to get multiple copies of Ahdarji's ring. Also, fixed an issue with player receiving Blood Price topic too early in the quest.

    In the Leyawiin Recommendation quest, it is no longer possible to bypass Kalthar in Fort Blueblood.

    In Revenge Served Cold, Corrick will now recognize when player had the jade amulet in their inventory if No Stone Unturned quest had been previously completed.

    In Infiltration, player can no longer kill Blackwood Company members and stop progress in Fighter's Guild.

    In Dark Brotherhood, if you kill fellow members and get kicked out of the guild, you can no longer continue to progress in the questline until you redeem yourself and get back in.

    In The Master's Son, the player now properly receives their reward when completing the quest.

    In Caught in the Hunt, fixed an issue where NPCs would not go into combat properly.

    In the Cheydinhal Recommendation quest, fixed an issue where Vidkun's body would disappear if you left the well.

    Getting disqualified from the first Arena match no longer blocks you from further matches.

    In Till Death Do They Part, the Count no longer rewards player with gold more than once. Fixed an issue with not receiving the Vampire Ashes topic if the player picked up vampire ashes before getting the quest. Fixed issue where Bloodgrass topic was not added if player finished the Main Quest before starting quest. Hal-Liurz will now follow player properly when asked about the cure.

    In Mystery and Harlun's Watch, the dead body you are supposed to find will no longer disappear from Swampy Cave if you cleared out the dungeon before starting the quest.

    In Blood of the Daedra, Martin will now recognize Spellbreaker as a Daedric artifact.

    In When the Vow Breaks, additional instance of Rockshatter are now prevented from appearing on Bjalfi's dead corpse after saving and reloading.

    In Paranoia, game no longer crashes when Bernadette Peneles exits the city while you are following her.

    For Clavicus Vile quest, fixed crash with giving or refusing to give Umbra to Clavicus Vile.

    Plugin Fixes

    Fixed issue with saving your game while an actor is in a new interior cell created in a plugin, and re-loading the save game without the plugin.

    Fixed issue with loading previous saves with plugin that contains new base objects that are containers, NPCs and creatures.

    Fixed issue with linked pathpoints scripted to switch on/off that are modified by a plugin.

    NPC's companions no longer disappear when they fast travel with player to an exterior cell that is modified by a plugin.

    New scripted spell effects created in a plugin now work properly.
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  2. #2
    Gothrek's Avatar
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    Fixed infinite gold issue on some dead NPCs.

    spijtig
    ._.
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  3. #3
    morph123's Avatar
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    ze hebben hun woord gehouden de performance is een pak beter.
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  4. #4
    Gothrek's Avatar
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    Quote Originally Posted by morph123
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    ze hebben hun woord gehouden de performance is een pak beter.
    hoeveel fps meer dan?
    ._.
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  5. #5
    bartichello's Avatar
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    ze fixxen al de fun stuff :o was wel lachen als alle npc begonnen te vechten als je ze raakt me een boog...
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  6. #6
    morph123's Avatar
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    ongeveer 5 maar.maar het aantal fps zakt bijna niet meer als er vijanden op het scherm komen.
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  7. #7
    Kheos's Avatar
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    In the Cheydinhal Recommendation quest, fixed an issue where Vidkun's body would disappear if you left the well.
    wil da dan zeggen da als die body nu weg is(voor de fix) da die terugkomt(na de fix te hebben geinstallaed?)
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  8. #8
    Holy Paladin's Avatar
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    wil iemand eens een screen trekken van dat very low quality mode
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  9. #9
    Kheos's Avatar
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    Quote Originally Posted by Kheos
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    wil da dan zeggen da als die body nu weg is(voor de fix) da die terugkomt(na de fix te hebben geinstallaed?)
    nee dus, gescheten

    iemand hetzelfde voor?
    krijg quest voor magic guild recommendation in cheydinhall, klim in put, ik zie da ik in geen 100 jaar die quest kan oplossen, ik kom later terug en boem, lijk is weg, dus ring ook dus quest kan ik nie oplossen

    en die patch voorkomt da probleem wel, maar lost dat dus niet op
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  10. #10
    DogFacedGod's Avatar
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    IS er een mogelijkheid om terug te gaan naar versie 1.0? Oblivion is bij mij lijk veel onstabieler geworden na het installeren van de patch. Om de 5 save pogingen crasht hij en wordt de laatste autosave als corrupt beschouwd.

    Ik heb al een aantal mods effekes uitgezet in een poging het stabieler te maken behalve:
    btmod
    underwatervisibility
    fwvampirering
    no psychic guards
    more realistic encumbrance
    crowded roads


    Gezien het probleem denk ik niet dat aan de mods liggen.
    herinstalleren zeker?
    o/
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  11. #11

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    denk het trjerno, miss ff backup van je saves maken.

    Maarja ik heb hetzelfde, hij schijnt vaker te crashen tijdens loadschermen en saves loadings :\
    Greetzz
    no votes  

  12. #12
    Gentei's Avatar
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    ik heb een probleem met die patch ik krijg deze melding...

    http://img268.imageshack.us/img268/5...orpatch4pr.jpg

    Ik heb vroeger Oblivion niet kunnen uninstallen dus heb ik gwn de file verwijderd uit mijn harde schijf, wrs ligt het daaraan, hoe kan ik dit rechtzetten..?
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  13. #13
    Parnakra's Avatar
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    Gebruik je een no-DVD patch? Zoja, originele .exe terug plaatsen.
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  14. #14
    Gentei's Avatar
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    Quote Originally Posted by Parnakra
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    Gebruik je een no-DVD patch? Zoja, originele .exe terug plaatsen.
    Nope gebruik geen no-dvd programma wrm zou ik heb gebruike als ik de originele spel heb....?

    EDIT heb juist gezien dat er een european patch daar zit, ik was de final english patch aan het gebruiken mss dat het nu lukt met european..lol
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  15. #15
    Parnakra's Avatar
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    Quote Originally Posted by RazorBlade0075
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    Nope gebruik geen no-dvd programma wrm zou ik heb gebruike als ik de originele spel heb....?
    Om slijtage aan je DVD te voorkomen of omdat je, zoals ik, te tam bent om iedere keer die DVD erin te steken.

    Leuk dat het toch gelukt is.
    no votes  

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