Thread: icculus.org/quake3
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26-01-2006, 03:11 #1Member
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icculus.org/quake3
Ik vond niets met een search op icculus, maar dit leek mij toch boeiend

Of lees het gewoon op http://www.icculus.org/quake3/What's the point?
This project aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL. Since then, we have been cleaning up, fixing bugs, and adding features. Our eventual goal is to have created the Open-Source Quake 3 distribution upon which people base their games, ports, and mods. We also aim to keep compatibility with the id data in perpetuity, for both single player and multiplayer, plus mods (Urban Terror, Reaction Quake 3, etc) Our focus initially is to get the game working with our updates on Mac OS X, Windows, and Linux. Other platforms are a bonus. Sane new features are also welcome. Modern graphical upgrades (ie. bloom lighting) would have to be disabled by default.
As an Open-Source project we expect comments and criticism to go the either the maintainer zakk@timedoctor.org, or more preferably to the mailing list.
Kan quake3 nog beter worden?
*edit*
grmbl
http://www.icculus.org/quake2/no votes
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27-01-2006, 18:16 #2
cool project
hopelijk wordt osp/cpma erin gebakken
i demand more monkeys!no votes
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29-01-2006, 15:37 #3Member
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Uiteindelijk zou elke mod er gewoon op moeten werken geloof ik.
no votes
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31-01-2006, 15:45 #4Approved 9-lifer
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4 player split screen? snap ni goe de point tenzij ze dit op een of andere console gaan porten die over meerdere controllers beschikt...
Visit www.holysh1t.net and http://tv.holysh1t.net and join #qlpickup.eu for Quake Live CTF (and TDM) pickup!no votes
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31-01-2006, 18:17 #5Member
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Is da niet bedoeld voor spectaten?
no votes
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01-02-2006, 14:13 #6Member
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Der is ne Q3 port ver den xbox, ge moet weliswaar ne chip hebben
Maar ge kunt dieje splitscreen me 4 man spelen
Every day of my life I'm forced to add another name to list of people who piss me offno votes
