5.56mm FMJ BETA 0.45 RELEASED !!!

The Idea Behind it:

I always wanted to create a shooter that combines the awesome looking graphics of Doom³ with a more tactical game play.
I hope I will succeed in melting those two things together and enrich the Doom3Community with a Mod that hopefully will
find his lovers
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GAMEPLAY:

"desert_plateau":

This map scenario takes place on a small mountain plateau where each side spawns inside an aged bunker. Make sure to not
let the enemy infiltrate your base.... oh and take a look at the top of the plateau... you might like what you find there
The huge trees give excellent cover in case you get ambushed from an unknown direction......

"desert_delta":

This map scenario takes place in a very hot and dry desert valley where each side spawns inside an abandoned desert village.
There are several ways to reach the enemy base and plenty of space for hot desert fights.... The desert trees are smaller
than the plateau trees but still serve well for cover.... also the village itself leaves plenty of possibilities open to
ambush the enemy from a position he doesn't expect

"desert_valley_night":

This map scenario is basically the same setup as the "desert_delta" but takes place during the night... so stealth tactics
get even more important since the enemy can see your gunfire from the far distance..... It is curious how the village and
landscape changes its flair while everything lights up almost surreal in the moonlight......

"ammo_docks":
This map scenario takes place in a huge military harbour where ships in the background are busy with loading and unloading
their cargo. Once in a while an F-16 Fighter Jet is flying over the whole scenario trying to recon the area for the reported
intruders.... This map offers excellent close combat fighting where almost everything in the harbour serves as cover, from
the containers to the cargo boxes.....

"at_war":
This map scenario takes place in a country torn apart by war. The city where the two teams are deployed, is endangered by the
steadily enclosing battlefront (you can already hear various gunfire and explosions). This map demonstrates the power of the
doom³ engine, since you are to experience a part of town in all its glory including real scale Buildings, a canal complex
where you can watch the city beeing correctly refracted and reflected in the canal's water and many more things....As you can
imagine this realism and complexity comes at a price, so basically anything less then a "2Ghz CPU, 512 MB RAM and a Geforce 6800"
will run this thing as a slideshow in slowmotion.....

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Features:

- 8 different weapons, 4 per side
- Realistic bullet-ballistic (real modelled projectiles are fired and react physically correct while getting dragged down
by gravity as they proceed flying through the landscape)
- Headshots that are deadly with any weapon from any distance
- Really huge outdoor environments that are lit with a global lighting system
- 6 players (3vs3) support (can be increased if necessary)
- A BloomShader which creates a breathtaking HDR like look and makes the Landscaps look more realistic
- 5 unique maps
- realistic water correctly refracting and reflecting the virtual world

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shots:

http://doom3.planet-multiplayer.de/5..._3_preview.jpg
http://doom3.planet-multiplayer.de/5..._5_preview.jpg
http://doom3.planet-multiplayer.de/5..._7_preview.jpg

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Installation Note for XP users:
Please extract the msi file FIRST to your harddisc and then RUN in since running it directly from the rar file might not work....

Again there are 2 links "installer-version" and "non-installer-version" for ppl having trouble to install it on non XP systems.....



FTP DOWNLOAD LINK :
Installer-Version: ftp://ftp.planet-multiplayer.de/site..._beta_v045.rar (157 MB)

Non-Installer-Version: ftp://ftp.planet-multiplayer.de/site..._beta_v045.rar (153 MB)

MIRRORS:
Installer-Version: http://doom3.filefront.com/file/;51701 (157 MB)
Non-Installer-Version: http://doom3.filefront.com/file/;51700 (153 MB)