Thread: Make It to Morning (2.0)
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07-12-2005, 14:19 #1
Make It to Morning (2.0)
http://www.jimwilkie.co.uk/mitm/images/mitm/mitm.gif
::Episode 1::
::Episode 2::Your car has broken down in the middle of nowhere in a storm. You walk to the nearest house to find that all is not well. It is getting dark - can you make it to morning?
Features:You trace the infection to Castle Kalt. Purge this holy place of Evil and find out where the beasts are coming from.
- Realtime day/night cycle
- Random monsters in random locations
- Breakables/movables
- Portal sky
- Custom models/textures/particles/music
- Lots of big guns!
Changes:
- Added episode 2; map is connected to episode 1
- Added loading screen
- Changed sun script
- Couple of small lighting optimizations
- Better portal sky follower script
- Custom music in Ogg format
http://doom3.filefront.com/file/Make..._Morning;51795
http://www.makeittomorning.co.uk
Instructions:
Requires Doom3 version 1.3 and Resurrection of Evil expansion
Extract mitm.pk4 to your Doom3/d3xp folder
Start Doom3 RoE, bring down the console (Ctrl+ALt+Tilde) and type map mitm (or map mitm2 for episode 2 only).
http://www.jimwilkie.co.uk/mitm/images/mitm/mitm.gifno votes
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