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  1. #1
    Pharia's Avatar
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    Paladins dan zo slecht?

    Ik had al een paar dagen in mijn hoofd om met een Paladin te beginnen, omdat ik geinterreseerd in de class ben. Maar sinds ik overal hoor dat Paladins na lvl 50 écht slecht worden, wil ik toch wat bevestiging .. is dit zo?

    Tnx bij voorbaat.
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  2. #2
    S. Demon's Avatar
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    Quote Originally Posted by Pharia
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    Ik had al een paar dagen in mijn hoofd om met een Paladin te beginnen, omdat ik geinterreseerd in de class ben. Maar sinds ik overal hoor dat Paladins na lvl 50 écht slecht worden, wil ik toch wat bevestiging .. is dit zo?

    Tnx bij voorbaat.
    ej search ffs, en kijkt na alles wa ze zegn + wow-europe forum?
    dees ga toch weer nen flamewar worn
    Ontopic: als ik tegenover paladin kom van same level, zijn da lange gevechten :/
    me = rogue, ohwja 60pala die me ni kon tegenhouden gistern in stv lol, em had maar engineering moetn leren ^^ (lvl51 btw)
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  3. #3
    oya's Avatar
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    pala zijn een van de beste pve classes, 1*1 pvp weinig waard.
    Group pvp dan weer een meerwaarde door heals/buffs/judgements

    gewoon spelen wa ge graag wil spele enzo

    ook te zien wa build ge gaat.

    dees is een eel goei imo

    Holy Talents (14 points)

    # Improved Holy Light - 3/3 points
    Increases the amount healed by your Holy Light spell by 12%.

    # Spiritual Focus - 5/5 points
    Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

    # Illumination - 5/5 points
    After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.

    # Divine Favor - 1/1 point
    When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.



    Protection Talents (26 points)

    # Redoubt - 5/5 points
    Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 seconds or 5 blocks.

    # Improved Devotion Aura - 2/5 points
    Increases the armor bonus of your Devotion Aura by 10%.

    # Toughness - 5/5 points
    Increases your armor value from items by 10%.

    # Improved Blessing of Protection - 2/2 points
    Reduces the cooldown of your Blessing of Protection by 120 seconds.

    # Blessing of Sanctuary - 1/1 point
    Places a Blessing on the friendly target, reducing damage dealt from all sources by 7 for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.

    # Shield Specialization - 5/5 points
    Increases the amount of damage absorbed by your shield by 25%.

    # Holy Shield - 1/1 point
    Increases chance to block by 30% for 10 seconds and deals 40 Holy damage for each attack blocked while active. Each block expends a charge. 4 charges.

    # Reckoning - 5/5 points
    Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.



    Retribution Talents (11 points)

    # Improved Blessing of Might - 5/5 points
    Increases the Attack Power bonus of your Blessing of Might by 20%.

    # Two-Handed Weapon Specialization - 5/5 points
    Increases the damage you deal with two-handed melee weapons by 5%.

    # Seal of Command - 1/1 point
    Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.

    Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time.
    Last edited by oya; 08-07-2005 at 16:53.
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  4. #4
    Pharia's Avatar
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    Quote Originally Posted by oya
    This quote is hidden because you are ignoring this member. Show
    pala zijn een van de beste pve classes, 1*1 pvp weinig waard.
    Group pvp dan weer een meerwaarde door heals/buffs/judgements

    gewoon spelen wa ge graag wil spele enzo

    ook te zien wa build ge gaat.

    dees is een eel goei imo

    Holy Talents (14 points)

    # Improved Holy Light - 3/3 points
    Increases the amount healed by your Holy Light spell by 12%.

    # Spiritual Focus - 5/5 points
    Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

    # Illumination - 5/5 points
    After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.

    # Divine Favor - 1/1 point
    When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.



    Protection Talents (26 points)

    # Redoubt - 5/5 points
    Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 seconds or 5 blocks.

    # Improved Devotion Aura - 2/5 points
    Increases the armor bonus of your Devotion Aura by 10%.

    # Toughness - 5/5 points
    Increases your armor value from items by 10%.

    # Improved Blessing of Protection - 2/2 points
    Reduces the cooldown of your Blessing of Protection by 120 seconds.

    # Blessing of Sanctuary - 1/1 point
    Places a Blessing on the friendly target, reducing damage dealt from all sources by 7 for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.

    # Shield Specialization - 5/5 points
    Increases the amount of damage absorbed by your shield by 25%.

    # Holy Shield - 1/1 point
    Increases chance to block by 30% for 10 seconds and deals 40 Holy damage for each attack blocked while active. Each block expends a charge. 4 charges.

    # Reckoning - 5/5 points
    Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.



    Retribution Talents (11 points)

    # Improved Blessing of Might - 5/5 points
    Increases the Attack Power bonus of your Blessing of Might by 20%.

    # Two-Handed Weapon Specialization - 5/5 points
    Increases the damage you deal with two-handed melee weapons by 5%.

    # Seal of Command - 1/1 point
    Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.

    Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time.
    Tnx voor de zalige reply
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  5. #5
    KO's Avatar
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    Quote Originally Posted by Pharia
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    Ik had al een paar dagen in mijn hoofd om met een Paladin te beginnen, omdat ik geinterreseerd in de class ben. Maar sinds ik overal hoor dat Paladins na lvl 50 écht slecht worden, wil ik toch wat bevestiging .. is dit zo?

    Tnx bij voorbaat.
    ik wil zelfs een filmpje maken over hoe hard we sucken
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  6. #6
    Pharia's Avatar
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    Quote Originally Posted by =[KO]=
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    ik wil zelfs een filmpje maken over hoe hard we sucken
    Doe dat dan .. ik wil zeker zijn dat ik er op high-end game geen spijt van de keuze heb.
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  7. #7
    ^^VooDoo^^'s Avatar
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    Het is mss de saaiste classe ooit, maar toch is de rol van de pala onmisbaar met zijn buffs en en zijn backup heals. Maar wil je actie en stuff kies zeker en vast niet paladin want in pvp zedde niks waard

    Ik heb een lvl 60 paladin, waar ik zelf enorm veel spijt van heb, ben nu met warlock aan het spelen en staat me meer aan. (bijna 44).
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  8. #8
    Pharia's Avatar
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    Quote Originally Posted by ^^VooDoo^^
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    Het is mss de saaiste classe ooit, maar toch is de rol van de pala onmisbaar met zijn buffs en en zijn backup heals. Maar wil je actie en stuff kies zeker en vast niet paladin want in pvp zedde niks waard

    Ik heb een lvl 60 paladin, waar ik zelf enorm veel spijt van heb, ben nu met warlock aan het spelen en staat me meer aan. (bijna 44).
    Is de Paladin nodig in high-end instances?
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  9. #9
    Li0n's Avatar
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    Natuurlijk is een pala nodig in end game ..
    Buffs , backup healing , aura's , rezzing ..
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  10. #10
    Oblivion's Avatar
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    nodig wel , maar ik beklaag diegenen die pala spelen eerlijk gezegd

    taak bestaat uit > om de 5 minuten je buffs opnieuw casten... op de hele raid
    imo zowa saaiste da er kan zijn
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  11. #11
    Zhergan's Avatar
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    Quote Originally Posted by Pharia
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    Is de Paladin nodig in high-end instances?
    Neen, want Horde doen al die high-level instances zonder Paladins...
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  12. #12
    Pharia's Avatar
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    Quote Originally Posted by Zhergan
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    Neen, want Horde doen al die high-level instances zonder Paladins...
    Grapjas, ga nog even in de zandbak spelen totdat je wat ouder bent, en kom dan terug ..
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  13. #13
    ^^VooDoo^^'s Avatar
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    Quote Originally Posted by Oblivion
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    nodig wel , maar ik beklaag diegenen die pala spelen eerlijk gezegd

    taak bestaat uit > om de 5 minuten je buffs opnieuw casten... op de hele raid
    imo zowa saaiste da er kan zijn

    Yup dat met te samen cleanse te spammen, en af en toe backup healing
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  14. #14
    Stijneman's Avatar
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    Quote Originally Posted by Pharia
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    Grapjas, ga nog even in de zandbak spelen totdat je wat ouder bent, en kom dan terug ..
    binnenhuis dan want met da weer
    Outdated signature
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  15. #15
    Pharia's Avatar
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    Ktwijfel eig. tssn Warlock, Paladin, Priest of Shaman
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