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  1. #1

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    [HL2] Update News + Nieuwe screen.

    Quote Originally Posted by Steam Update News
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    Friday, June 17 2005

    For the last couple of months a team at Valve has been working away on Day of Defeat: Source. We'd like to give people some insight into what we've been doing during this time.

    The initial plan following the launch of Half-Life 2 was to get a near direct port of the existing Day of Defeat up and running and release it to the community. After this release, the plan was to take the approach of iterating on the art and gameplay of Day of Defeat through the end of the year. We finished this porting work a few months ago, released this version to a small group of beta testers, and then took stock of where we were. We didn't feel like the game was good enough from a visual perspective to release.

    We decided to rework all of the content of Day of Defeat: Source before the full public release, hoping that people would be happier waiting for the product to ship while we gave DoD the attention it deserved. We hope our assumptions turn out to be accurate.

    Here is the first screenshot from dod_flash, which is the first map that has been given this complete art pass. We'll have more things to share over the next few weeks.

    In other news, our friends at Softimage are having a modeling contest and offering $25,000 in prizes for the most original and compelling characters produced with the XSI Mod Tool. Submissions will be judged in-game on specific visual and animation criteria. For more, head to the contest’s offical page.
    De screen kan je hier zien:
    http://www.steampowered.com/Steam/Ma.../img/dod01.jpg

    Het voledige artikel kan je hier lezen:
    http://www.steampowered.com/Steam/Ma...g/June17.2005/

    Goed nieuws voor de DoD community.
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  2. #2
    V0gelz's Avatar
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    Is Inderdaad weer een stap dichter bij maar, zal denk ik tog nog niet voor nu zijn lol
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  3. #3
    squarePusher's Avatar
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    Ja met lekker veel bakstenen en andere useless shit waar je een klein uur aan kunt vasthangen als je probeert te rushen.
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  4. #4
    Cypher's Avatar
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    hmmm in cs source is er n optie om alle kleine prullekes die er liggen af te zetten. k veronderstel dat die in dod source ook wel is.
    anyway i like what i see!
    twerd begot tijd da ze nog es iets van zich lieten horen
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  5. #5

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    het zijn props_physics_multiplayer (die rommel die je op de muur ziet liggen) daar kan je niet aan vast hangen!
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  6. #6
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    ik moet toch wel zeggen dat ik enorm ontgoocheld ben
    ik had toch nieuws verwacht in de trand van beta update, of een release date, of tenminste en heleboel screens van alle mappen in official cycle
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  7. #7
    PaLaDiN's Avatar
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    Ik ben gelukkig ermee...
    Want tbh het spel zag er niet eens uit naar een source engine...
    Ik bedoel DoD:S moet toch minimum de gfx halen van CS:S
    PSN: Kenshee LvL 27 Titan
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  8. #8
    V0gelz's Avatar
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    Vind ik ook
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  9. #9

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    Quote Originally Posted by V0gelz
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    Vind ik ook
    SWAIGEN!!
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  10. #10
    WhiteDragon.BE's Avatar
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    deze zomer zou het normaal gezien moeten uitkomen. allemaal terug naar de winkel hollen om het te gaan kopen. Tenzij ge natuurlijk een gold pakket gekocht hebt.

    Kga het wel kopen denk ik, vroeger effe de vorige gespeeld. ma nu toegewijd aan cs: s
    Nasiel lvl 85 Tauren druid
    Now playing : Starcraft2 & BFBC2
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  11. #11
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    Quote Originally Posted by WhiteDragon.BE
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    deze zomer zou het normaal gezien moeten uitkomen.
    hahahahahaha good one...
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  12. #12
    Obs's Avatar
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    hmmm pas op
    als ze al de update niet aan het beta publiek willen uitbrengen en direct uitbrengen, dan moet het toch zijn dat die releasedatum in de zeer nabije toekomst ligt
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  13. #13
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    Een screen van DoD: Source met HDR: http://www.halflife2.net/news//11201..._flash0017.jpg
    "At the beginning of the Portal development process, we sat down as a group to decide what philosopher or school of philosophy our game would be based on. That was followed by about fifteen minutes of silence and then someone mentioned that a lot of people like cake."

    - Valve
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  14. #14
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    wel nice om naar te zien, maar is het wel speelbaar in zo een snelle gameplay zoals DoD ?
    Hoe hard gaan die fps drops zijn en welk effect gaat dit online hebben ?
    HDR is nice in een single player game, maar online heb ik toch nog mijn twijfels.
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  15. #15
    Cypher's Avatar
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    cl_hdr 0

    het eerste wa ge kunt proberen wax
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