Thread: [HL2] HL²CTF beta 1.4
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14-05-2005, 01:47 #1
[HL2] HL²CTF beta 1.4
Voor de liefhebbers van ctf meld ik even dat er een nieuwe beta is van de mod van HL²CTF. (www.hl2ctf.com)
Er zijn een aantal nieuwe gamemodes en mappen. Ook meerdere bugs zijn weg.
Het is aangeraden vorige versies te verwijderen alvorens de nieuwe te instaleren.
Ik heb ze dernet even getest en ik ben blij dat het nog beta is. der is veel dat beter kan.Beta 1.4 has gone public! Hit the Downloads page to download it now! We've got 4 new game modes, a slew of map updates, optional tech powerups, chat macros for teamplay, new server options, and a linux server binary! The full changelog is posted below. Wondering what the main things to know for Beta 1.4 are? Check out this thread in the forum for the Player's Guide to Beta 1.4.
IRC Release Party
We're having a IRC release party tonight at 8pm EST on our #hl2ctf channel (irc.gamesurge.net). Stop by and chat with some of the HL2CTF development team on IRC or TeamSpeak.
What's new in Beta 1.4?
Maps:
* Updated ctf_canals
* Updated ctf_defrost
* Updated ctf_gunshot
* Updated ctf_prisonriot
* Updated ctf_subway
* Added ctf_combine
* Added ctf_pillars
* Added ctf_portalstorm
Features/Tweaks:
* Added 1Flag Game Mode
* Added Domination Game Mode
* Added Stopwatch Game Mode
* Added CaptureStrike Game Mode
* Added chat macros for things like health, armor, weapon, etc
* Added optional powerup runes
* Added sudden death overtime cvar
* Increased map voting time to 90 seconds
* Added voting text to the HUD
* Added ctf_mercyrule cvar
* Incorporated latest SDK changes to reduce lag
* Added team specific triggers for mappers
* Added sounds for some scoring bonuses
* Made slams not placable within a small radius of the flag
Bug Fixes:
* Fixed bug where players couldn't see each other's votes
* Fixed incorrect spelling of "Rocket Launcher"
* Fixed disconnect spam (player joined team unassigned)
* Fixed spelling error on weapon HUD
* Fixed scoring bug from switching teams too often
(Mijn momentele opinie over CaptureStrike: )
En ik heb nog maar CaptureStrike gezien. om te verduidelijken: in 2 teams probeer je de vlag van de andere team terug naar je basis te halen. (gewoon ctf) maar in captureStrike blijf je liggen en kan je niet respawnen als je doodvalt. Momenteel kan je nog niets doen als je doodvalt behalve naar je lijk te staren en proberen rond te zien. Je kan dan chatten met de anderen (ook de levenden
) op het scorebord noch in de nickname zie je of een persoon nu dood is of niet. Je respawnt pas als ofwel een hele team dood is, ofwel een vlag gevangen is, ofwel de tijd om is. Je respawnt met idereen (ook wie da leeft dus) terug in je eigen basis. Raar vond ik ook dat je meteen met bijna allewapens starte (mss een optie???)
Spoiler:It's always easier to get forgiveness than permission.no votes
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14-05-2005, 11:30 #2
In't begin hebk da zowa getest. maar daarna uit het oog verloren. kgaat eens downloaden om te kijken hoe het er nu uit zieT.
no votes
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03-07-2005, 13:10 #3Member
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ja komaan manne , dit is een lekkere teamplaymod , wie speelt er dit nog??
no votes
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03-07-2005, 21:31 #4
smallband
no votes
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03-07-2005, 23:31 #5Approved 9liver
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Wil dit ook in de modthread posten?
no votes
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03-07-2005, 23:39 #6Member
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"At the beginning of the Portal development process, we sat down as a group to decide what philosopher or school of philosophy our game would be based on. That was followed by about fifteen minutes of silence and then someone mentioned that a lot of people like cake."
- Valveno votes
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03-07-2005, 23:52 #7Approved 9liver
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no votes
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24-07-2005, 12:05 #8
HL²CTF beta 1.5
download hem hier.
http://www.hl2ctf.com/downloads.php
Er staan ondermeer 2 nieuwe maps in.
What's new in Beta 1.5?
Maps:
* Added ctf_raven
* Added ctf_greatwall
* Updated ctf_dirtwork
* Updated ctf_portalstorm
* Updated ctf_subway
* Updated ctf_lambda_bunker
* Updated ctf_canals
* Updated ctf_export
Features/Tweaks:
* Fixed ladder movement
* Added support for SourceTV
* Added command to automatically move flag to gravity gun
* Added radio commands
* Added scoreboard icons
* Added placable sentry turrets
* Added text under rune icons to tell which ones they are
* Added flag defend and enemy flag carrier kill awards to log
* Added chat macro for current location ($L)
* Reduced carried combine ball ammo to 2
* Combine balls can now kill the player who fired them
* Game mode is now displayed in server browser
* Enabled haste rune for increased sprinting power
* Domination now periodically displays location of flag carrier
* Renamed weapon switch cvar to cl_autowepswitch to be same as HL2DM
* Improved rune models with more visible markings
* Changed combine footstep sounds to be the same as rebels
* Added sound for rune expiring
* Reworked the Domination Mode HUD to make it smaller
* Increased protection given by Shield Rune
* Increased recovery rate given by Regen Rune
* Increased rate of health and suit chargers
* Improved Warmup HUD
* Added main menu music
* Voting now uses VGUI menus
* Renamed "mapvote" command to "ctfmapvote"
* Renamed "gamemodevote" command to "ctfgamemodevote"
* Added "no slam zone" entity for mappers
* Added optional score handicap for matches
* Integrated latest SDK code
Bug Fixes:
* Fixed infinite ammo exploit from HL2DM
* Fixed several maps crashing on linux
* Fixed first person spectator mode
* Fixed player death log not conforming to Half-Life Standard Log Format Specification
* Fixed flag carrier icon not displaying in Domination Mode
* Fixed Domination Mode sometimes continuing play when victory for one team was impossible
* Fixed spectators being able to use health chargers
* Fixed spectators being able to use func_buttons
* Fixed require ready message sometimes not disappearing
* Fixed problems caused by switching teams via changing models
* Fixed grenade pickups when weapon stay is enabled
* Fixed bug where Sudden Death sound would play when time expired if overtime was disabled
* Placed slams are now removed at end of warmup
* Removed error messages in console for unused weapons
* Fixed suicide death notice when initially joining team
* Running out of suit power while sprinting no longer turns off flashlight
* Fixed crash caused by ctf_mutespectators and console talking
De vorige versies van CTF best wel verwijderen, alvorens deze te instaleren.no votes
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24-07-2005, 21:01 #9
kheb den ctf 1.5 keer gedownload maar hoe krijg ik da in godsnaam in gang??
kheb dus de .exe gedownd, niet de .zip en kheb ook geen snelkoppeling op mijn bureaublad
AMD Phenom X4 Quad 9550 :: ATi Sapphire HD4850 1GB GDDR3 :: CORSAIR TwinX 4GB :: Gigabyte GA-MA790X-DS4 :: Samsung SpinPoint 1TBno votes
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24-07-2005, 21:06 #10
da sta gewoon by steam, tusse u third party games (wa meer onderaan). Daar staan al u mods die ge installeert. Ge krygt geen snelkoppeling.
no votes
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15-08-2005, 17:57 #11
de maps etc zien der gewoon niet uit
keb voor HL1 nen mod ooit gemaakt en da was 100x schoner...
hl2ctf is crap"It's better to sit in silence and appear ignorant, than open your mouth and remove all doubt"no votes
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09-10-2005, 11:51 #12Member
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no votes
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15-12-2005, 14:01 #13Member
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Even deze thread bumpen om te laten weten dat versie 1.6 beschikbaar is

http://www.hl2ctf.com/index.phpno votes
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03-01-2006, 12:43 #14Member
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yes inderdaad Insano , komaan kzen bijna de enige belg die in ranks staat ! met men uberleete pistol skill

komaan gasten gamen die handel!no votes
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19-02-2006, 18:09 #15Member
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en de 1.7 Pro ook
http://www.hl2ctf.com/downloads.phpno votes
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