Thread: CSS:Cfg vraagje
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17-12-2004, 14:54 #1
CSS:Cfg vraagje
eum kheb een vraagje
kan ik deze
cl_smooth 0 -- a little less beauty, but 5-10 more fps
fog_enable 0 -- removes the fog, better fps and visability
mat_bumpmap 0 -- removes bumpmapping, but yields a substantial fps gain
mat_clipz 0 -- water wuality taken off, more fps (-dxlevel 90 -clipz 0 in command line)
mat_mipmaptextures 1 -- makes textures lose their quality with distance, more fps
mat_specular 0 -- removes specular lighting but may yield fps gain
mp_decals 300 and less -- how much stuff will be kept in memory like bullet holes in walls, lesser = better performance
r_decal_cullsize 1 -- makes textures look good only when you get close, better fps
r_lod -1 -- worse texture quality, big fps boost
r_propsmaxdist 1000 and less -- less objects fading distance = better performance
r_rainradius 0 -- as i understand it, you won't see the rain
r_rainsimulate 0 -- disables rain, thus more fps
r_rainsplashpercentage 0 -- no splashes on the water from the rain
cl_crosshairscale (number) -- changes your crosshair size in-game
cl_interp 0 -- only way to get sv_showhitboxes 1 to register hitboxes in same place as model
cl_interpolate 0 -- same as before, to use together
cl_showfps 1 -- shows your current fps in upper right corner
con_enable 1 -- enables console
jpeg_quality 100 -- 100% quality screenshots that you take
mat_show_texture_memory_usage 1 -- puts a nifty little thing in ur top right screen that shows how much memory (in kilobytes) is being taken up by textures
perfvisualbenchmark -- built in benchmarking utility
showhitlocation 1 -- shows where you're hit
soundscape_fadetime 9999 and soundscape_flush -- works similar to "stopsound" command from goldsource.
cl_setautobuy weapon -- this will set 'autobuy' - buy: weapon of your choice (for weapon names check autobuy.txt in cstrike directory, this is good for making 1 key buy all you need :P buy aliases)
autobuy -- you just bought a weapon(s) you chose in cl_setautobuy
kan ik deze niet in een soort config plaatsen dat hij deze settings laad wnr ik spel opstart dat ik deze niet steed moets intypen want hij slaat mijn setings niet op alvast bedankt
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17-12-2004, 14:58 #2Member
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17-12-2004, 15:00 #3Member
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1. ge opent kladblok
2. ge plakt die commands er allemaal in
3. ge slaat het bestand op als 'config2.cfg' in valve/steam/steamaps/uwnaam/counter-strike source/cstrike/cfg
4. start cs
op
5. in console typte dan 'exec config2'
om da automatisch iedere keer te laden moete in de originele config.cfg vanonder (staat in dezelfde directory) gewoon dit zetten : exec config2.cfgLast edited by rat^; 17-12-2004 at 15:02.
no votes
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17-12-2004, 15:42 #4
das shit da verdwijnt soms uit cfg
sla da op in autoexec.cfg dan doe em da altij:: snoob the trailer ( small version ) ::no votes
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17-12-2004, 15:52 #5Member
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aanmaken van autoexec.cfg => daarinzette "exec userconfig.cfg"
aanmaken van userconfig.cfg => daarin die commands inzetten:: SHARPimages.be - FotoGear: Nikon D4, Nikon D700, Nikon 16-35 F4 VR, Nikon 24-70 F2.8 VR, Nikon 50 F1.4, Nikon 70-200 F2.8 VRII, Nikon SB-910 & Some more ::
:: My Computer System - Laptop: Apple MacBook Air 11,6" i5 1.6Ghz, 500Gb SSD, 4Gb DDR3 ::no votes
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17-12-2004, 21:41 #6Member
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17-12-2004, 23:03 #7Member
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soundscape_fadetime 9999 and soundscape_flush -- works similar to "stopsound" command from goldsource.
Wat doet dit eigenlijk ? De bijgevoegde uitleg maakt ook nie veel duidelijk.no votes
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17-12-2004, 23:19 #8
bv in aztec hoor je constand da geluid,
met die cmd's kan je dat tijdelijk uitzettenno votes
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20-12-2004, 17:25 #9Member
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bv in aztec hoor je constand da geluid,
met die cmd's kan je dat tijdelijk uitzetten (==== en goeno votes
