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  1. #1
    De Jos's Avatar
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    COD 1.5 patch uit

    http://www.callofduty.com/patch/

    new Multiplayer map (mp_Tigertown) and various Multiplayer adjustments and bug fixes
    Shadowfall NE rogue @ burning legion
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  2. #2
    happiepuppy's Avatar
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    kan da zijn dat de link dood is???
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  3. #3
    [T-RAW]Freak's Avatar
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    Neen
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  4. #4
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    Quote Originally Posted by [T-RAW]Freak
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    Neen

    OOOh no Not again
    I hate bugs in my pc!!!

    Let's destroy them all!! (but how??)


    GRtzzz
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  5. #5
    V3t3r@n's Avatar
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    Mss effe wachten met updaten, want servers zullen zeker nog 1 week op 1.41 staat en wars dnn.

    Wij vanaaf nog nen offie (zal wel 1.4 zin zeker)


    9lives.be: Call of Duty 2 Server Administrator
    #Dark.Alliance: Manager -|- www.Da-Gaming.be
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  6. #6
    massief's Avatar
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    1.4 vonk goe :/
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  7. #7
    byter's Avatar
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    "The command "updatescreen" no longer turns off the ambient sound"

    AAAAH
    red me van de krekels !!

    owh dat was aztec
    Service guarantees citizenship.
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  8. #8
    DiLinja's Avatar
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    Quote Originally Posted by byterage
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    "The command "updatescreen" no longer turns off the ambient sound"

    AAAAH
    red me van de krekels !!

    owh dat was aztec
    powcamp ook
    ru5h
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  9. #9
    lone.wolf's Avatar
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    aangezien er nog geen linux server patch is kan dat nog wel ff duren eer dat de linux servers updated zijn. beste is dus idd nog even te wachten met je eigen cod te patchen.
    -=[MgC]=- a Be/Nl CSS/MoH:AA clan || #mgc @ quakenet
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    [Defias Brotherhood 60 undead Priest || 60 troll Shaman || 49 undead Mage || 35 undead Rogue ]
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  10. #10
    TiM007's Avatar
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    Quote Originally Posted by V3t3r@n
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    Mss effe wachten met updaten, want servers zullen zeker nog 1 week op 1.41 staat en wars dnn.

    Wij vanaaf nog nen offie (zal wel 1.4 zin zeker)


    nee, alle wars moeten met nieuwste versie worden gespeeld
    psn: dn_tim
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  11. #11
    iJsMaNNeTjuH`'s Avatar
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    tigertown is wel leuke map
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  12. #12
    tRcd's Avatar
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    tigertown = paar lekker wallbugs + slidebug is ook nog altijd nie weg

    fun fun
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  13. #13
    Springfield's Avatar
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    Players in HQ, RE, SD, TDM, and BEL games can now call timeouts. To call a timeout, use \matchtimeout in the console. To end a timeout in progress, use \matchtimein.
    Online since 2002

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  14. #14
    DiLinja's Avatar
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    Quote Originally Posted by Springfield
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    Players in HQ, RE, SD, TDM, and BEL games can now call timeouts. To call a timeout, use \matchtimeout in the console. To end a timeout in progress, use \matchtimein.
    da kan wel pretty handig zijn
    ru5h
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  15. #15
    Springfield's Avatar
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    Quote Originally Posted by DiLinja
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    da kan wel pretty handig zijn
    uhu

    Related server cvars:
    1. g_timeoutsAllowed - The number of timeouts allowed per side.
    2. g_timeoutLength - The length of each timeout.
    3. g_timeoutRecovery - The length of the preparation period which occurs after a time-in is called, or after a timeout expires. This recovery period is used to alert all players that play is about to begin.
    4. g_timeoutBank - The total amount of time a team can spend in timeout.
    Online since 2002

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