Thread: COD 1.5 patch uit
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17-12-2004, 11:35 #1
COD 1.5 patch uit
http://www.callofduty.com/patch/

new Multiplayer map (mp_Tigertown) and various Multiplayer adjustments and bug fixesShadowfall NE rogue @ burning legionno votes
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17-12-2004, 11:37 #2
kan da zijn dat de link dood is???
no votes
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17-12-2004, 11:46 #3Member
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17-12-2004, 11:48 #4no votes
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17-12-2004, 11:59 #5Member
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Mss effe wachten met updaten, want servers zullen zeker nog 1 week op 1.41 staat en wars dnn.
Wij vanaaf nog nen offie (zal wel 1.4 zin zeker)
9lives.be: Call of Duty 2 Server Administrator
#Dark.Alliance: Manager -|- www.Da-Gaming.beno votes
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17-12-2004, 12:19 #6Member
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1.4 vonk goe :/
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17-12-2004, 12:28 #7
"The command "updatescreen" no longer turns off the ambient sound"
AAAAH
red me van de krekels !!
owh dat was aztec
Service guarantees citizenship.no votes
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17-12-2004, 12:57 #8no votes
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17-12-2004, 12:59 #9
aangezien er nog geen linux server patch is kan dat nog wel ff duren eer dat de linux servers updated zijn. beste is dus idd nog even te wachten met je eigen cod te patchen.
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17-12-2004, 13:10 #10Approved 9liver
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17-12-2004, 13:13 #11
tigertown is wel leuke map
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17-12-2004, 13:18 #12
tigertown = paar lekker wallbugs + slidebug is ook nog altijd nie weg
fun fun
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17-12-2004, 13:28 #13
Players in HQ, RE, SD, TDM, and BEL games can now call timeouts. To call a timeout, use \matchtimeout in the console. To end a timeout in progress, use \matchtimein.
Online since 2002

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17-12-2004, 13:30 #14no votes
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17-12-2004, 13:30 #15
uhu

Related server cvars:
1. g_timeoutsAllowed - The number of timeouts allowed per side.
2. g_timeoutLength - The length of each timeout.
3. g_timeoutRecovery - The length of the preparation period which occurs after a time-in is called, or after a timeout expires. This recovery period is used to alert all players that play is about to begin.
4. g_timeoutBank - The total amount of time a team can spend in timeout.Online since 2002

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