Thread: FlashFX 1.7

  1. #1
    Blanco's Avatar
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    FlashFX 1.7

    ftp://www.gamezone.cz/ofpd/unofaddons2/FlashFX_1.7.zip

    Changelog:
    This mod, in its present form, includes the following changes -

    * The default explosion has been changed.

    * Tanks and jeeps have a new burn and smoke effect.

    * Rotorwash for all choppers.

    * Shockdust for tank-cannons.(Desert, grass, snow, and water)

    * Smoke for tank mounted machine-guns.

    * Fuel/ammo explosions.

    * Chopper tail-rotor failure.

    * All default weapons have smoke effects when fired. Also grenade-launchers.

    * A lot of the default effects have been modified. These include blood, tank barrel fire and smoke, and the water-splash generated by bullets.

    * Metallic debris from tanks and other vehicles when hit or destroyed by rocket-launchers or any form of grenades.

    * Burn effect for planes going down.(One when in air, and one when at ground, crashed.) ,

    * Rocket-launchers have backblast.

    * Dustwave when land vehicles are destroyed.

    * Some vehicles extra fuel that others can refuel from.

    * Waterwave when boats are destroyed.

    * Exhaust smoke from fighter-planes.

    * New effect for tank-shells when they hit water and land.

    * Dust/sand kicked up when infantry run on Desert Island and most other desert/sand islands.

    * Bullet cartridges from rifles stay on the ground for some time after being shot off.

    * All default rockets and missiles have extra flame effects.

    * Excessive rotorwash on Desert Island and any other desert/sand islands.

    * Fuel-stations and fuel-trucks explode much more realisticly when destroyed.

    * Houses burn and or smoke when they are destroyed.

    * Timed grenades; Grenades DON'T just explode upon impact.

    * Barrels explode, fly into the air, and burn.

    * Smoke from MG barrels when fired, and bullet-cartridges/brass is ejected.

    * Burning debris sometimes fly off when aircraft are destroyed in the air..

    * Water is tossed up into the air when a boat is destroyed.

    * Blood squirt when units are hit.

    * Dust/dirt kicked up from explosions.

    * Water-splash effect for aircraft that crash in water/in the sea.

    * Debris shoot off when aircraft are hit(not killed) in the air.

    * Vehicles' speed is reduced a lot when destroyed or hits the ground(if it's not already there).

    * Amphibious vehicles generate a waterous explosion when destroyed in water.
    Ik heb ook 2 korte filmpkes gemaakt tijdens het testen ervan...

    BMPexplo
    Fueltruck Explo
    no votes  

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    coewem's Avatar
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    Quote Originally Posted by Blanco
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    ftp://www.gamezone.cz/ofpd/unofaddons2/FlashFX_1.7.zip



    Ik heb ook 2 korte filmpkes gemaakt tijdens het testen ervan...

    BMPexplo
    Fueltruck Explo
    ik kan die filmkes nie zien keb dieje codec nie doeme he windows media player 10 suckt
    total hdd space: 15TB
    no votes  

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