Thread: Meer "info" over forced servers
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10-10-2004, 11:54 #1Member
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Meer "info" over forced servers
http://www.worldofwarcraft.com/threa...040#Post385040
Why are you going with localized servers?
To provide the absolute best connectivity to our game servers, Blizzard has set up dedicated datacenters for World of Warcraft in multiple regions around the world. These local servers provide low-latency, high-speed access to ensure players have the best possible experience playing the game. In addition to providing local servers, Blizzard has established local teams, including game masters, community team members, and technical support staff, in each region in order to provide players with a high level of customer support in their native language. Because of these local teams, customers will be able to have their game-related concerns addressed promptly and efficiently by knowledgeable and helpful support representatives who understand local issues. All of these factors will contribute to providing players with the best possible gameplay experience when playing World of Warcraft on their regional servers.
Conversely, playing the game on servers in distant regions would significantly detract from the quality of the player’s connection and customer-support experiences. This level of service is inconsistent with Blizzard’s quality standards for World of Warcraft and could result in negative gameplay experiences for players of a subscription-based game service.
Nevertheless, we do recognize that players from different regions will want to play together. Unfortunately, because of the current realities regarding local billing requirements, privacy of information across international boundaries, and the aforementioned issues with connection quality between regions, we will be unable to offer cross-regional services at the time of the North America/Korea launch. However, for those players who still wish to play on servers outside of their region, we will look into providing a specific solution that addresses their concerns after launch.
Are you aware how much this issue affects game choice for guilds?
Yes; we've been working with guilds very closely since the beginning of the closed beta test because we appreciate how much they contribute to the game and to the community. One of our top priorities is to ensure that all players enjoy the complete game experience that World of Warcraft provides, and this is why we are strongly recommending that players connect to their local servers when World of Warcraft launches in their region. Regarding guilds specifically, connecting to servers in a non-local region would ultimately result in an adverse gameplay experience for the guild member connecting from overseas, and we feel that this would also negatively impact the members of the guild who are playing locally.
What is the situation for those located in Asia? Will they be able to play on the US servers?
While we have currently only announced our plans for launching World of Warcraft in Korea and China, we can confirm that like players in Europe, players in Korea and China will be able to play on local servers and enjoy native-language customer support at launch. For those who wish to play on servers outside of their region, we will look into providing a specific solution that addresses their concerns after launch.
What servers will the Middle East and Australia utilize at launch?
We're still examining options for the Middle East and Australia and will release more information for these regions as soon as possible.
Will you be restricting North America based on region, also?
As with Europe and Asia, North American players will be restricted to North American servers. Because there are two locations to service players in North America, we will recommend that players there connect to the North American server that is closest to their particular home region for the optimum online experience.
I travel overseas for work/school/military purposes. Will I have problems playing the game?
You should be able to travel and play the game from overseas provided you have an account in your home region. However, network connectivity at such distances is not under Blizzard’s control, and your play experience may vary as you travel, so we ask that you bear in mind that your connection and support experience will most likely not be optimal.
If you're stationed overseas for an extended period of time, we recommend that you subscribe to World of Warcraft in the region closest to you.
If I live in Europe or Asia and have preordered a US version of the game from an online retailer, will I be able to play the game when I receive it?
Players who do not use a method of payment accepted in North America and who do not have a North American billing address will not be able to play on US servers. Therefore, we highly recommend that players in other regions instead preorder the game for their local region and purchase their World of Warcraft subscription when the game launches locally to them. Doing so will ensure that they have the best possible World of Warcraft gameplay and support experience available.Last edited by Shenron; 10-10-2004 at 11:55.
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10-10-2004, 12:02 #2Member
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thx voor de info
die laatste alinea is inderdaad belangrijk voor mensen die willen pre-orderen uit de statesno votes
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10-10-2004, 12:03 #3Member
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Mja, dan zullen we maar op de EU servers blijven.
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10-10-2004, 12:09 #4Member
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En nog een groot voordeel.
Blizzard heeft gezegd dat de verschillende landen geen andere patches zullen draaien.
Dus ze zullen pas patchen als ze vertaald zijn en iedereen tegelijk. Of toch in dezelfde week
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10-10-2004, 13:56 #5
moest da
dit suckt wrm mogen we nie in us servers spelen,,??
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10-10-2004, 16:06 #6Member
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dees slaagt op niks. Als ge al eens een degelijke MMORPG(DAoC, FFXI...) gespeeld hebt op amerikaanse servers dan zal je zien dat er geen lag is en als er dan toch lag is iedereen er heeft! Als ze geen snelle connectie kunnen garanderen dan ligt dit vooral in het kamp van blizzard en zijn ze of te lui of weten ze niet hoe ze een optimale connectie kunnen hebben.
Ik heb 2.5 jaar op de US servers gespeeld van DAoC en ik heb zo goed als nooit problemen gehad met de connectie. Blizzard wil waarschijnlijk gewoon niet-amerikanen weg houden bij de US servers want dit brengt dan ook andere problemen mee zoals niet-engels sprekende mensen enzo...
ik vind dit zeer zwak dat ze mense buiten amerika uitsluiten. Maar ja, dan krijgen ze mijn geld (en dat van een hoop andere europeanen) gewoon een paar maanden later bij EU release.no votes
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10-10-2004, 21:19 #7Member
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een ander groot probleem is dat het uur verschil prime time hier is niet prime time in us
dus dat zou ervoor zorgen dat er niet veel volk online is als je speelt vanuit europa.no votes
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10-10-2004, 21:49 #8no votes
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10-10-2004, 23:40 #9Platinum Member
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wat ook een ander probleem is dat op sommige momenten niemand op de servers zullen zitten, en op andere momenten pieken
als ge mensen van gans de wereld hebt die speelt op ene server dan hebde dit probleem niet ...PSN Nickname = jersyino votes
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11-10-2004, 03:24 #10Member
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vraagt blijft
ik bestel toch uit us zal ik dan met die game op eu servzers kunnen spelen zoals nu met beta client het geval is, of zal die client maar op één groep servers werken ...Batman,slave of the day, ruler of the night
Don't underestimate the power of denial
WoW
|| Bij gebrek aan orginaliteit staat hier geen andere onzin||no votes
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11-10-2004, 04:06 #11Member
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11-10-2004, 18:02 #12Member
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Een van de belachelijkste zetten die ze ooit gedaan hebben, hehe ...
Lag me mmorpg onder de 200-300 merkte het verschil toch nie, en da heb ik met telenet nog nooit gehaald bij nen mmorpg
Zorgt alleen maar voor moeite om bij de NA release te spelen, en geen maanden te wachten op de EU :-)no votes
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12-10-2004, 02:00 #13
ik kan de beslissing 200% begrijpen...
Ze gaan een vast bedrag per maand vragen aan de gamers en iedereen weet dat gamers niet altijd de grootste budgetten hebben. Omdat vele gamers toch hun spaarcentjes in WoW gaan steken iedere maand, wil Blizzard volgens mij gewoon een optimale service aan hun "klanten" aanbieden.
Dat die beslissing van hun ongeloofelijk sucked voor guilds is ook een feit. Maar persoonlijk vind ik wil dat we het op tijd weten we hiermee rekening moeten houden met het maken van onze guilds.
Als het niet voor guilds of zo is vraag ik mij echt af waarom plots alle europeanen op een US server willen gaan spelen...
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12-10-2004, 02:08 #14Member
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om sneller te kunnen spelen :P
Batman,slave of the day, ruler of the night
Don't underestimate the power of denial
WoW
|| Bij gebrek aan orginaliteit staat hier geen andere onzin||no votes
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12-10-2004, 08:30 #15
pfff samenspelen met een overvloed aan Europeanen zie ik echt ni zitten
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