Allé dan maar
De huidige telenet server config:
server.cfg
Code:
//Telenet ET game server cfg
//Aangepast op 25/08/2004
set dedicated "2" // dedicated server for internet
set sv_fps "20" // leave
// PASSWORDS & CLIENTS
set sv_maxclients "19" // number of players *including* private slots
set sv_privateclients "1" // number of reserved slots (e.g. for admin)
set g_needpass "0" // set to 1 to require password to join.
set sv_privatepassword "iamwithstupid" // change this - pass for reserved player slots
set rconpassword "bzzpwnz" // change this - pass for remote console access!
set refereePassword "broqpwnz"
// MASTER SERVERS TO REPORT TO
set sv_master1 "etmaster.idsoftware.com"
set sv_master2 "master.gamespy.com:27900"
set sv_master3 "master0.gamespy.com"
set sv_master4 "clanservers.net"
set sv_master5 "eg.dynip.com"
// MOTD ETC
set sv_hostname "^7-=Telenet ^42 ^1[ET] ^7server^7=-" // name of server here
set server_motd0 "^9gl a^Znd f^7rag ^Zlike ^9hell ^1:^9)" // message in right corner of join screen here,
set server_motd1 "^9Quo^Zte o^7f th^Ze da^9y:" // top line will be sv_hostname, then 0 -> 5
set server_motd2 "^1@"
set server_motd3 "^2°|°"
set server_motd4 "^3#^Ytelenet^Z.^7et ^:@ ^YQua^Zke^7net"
set server_motd5 "^3*^7*^Z*^9* Enj^Zoy y^7ou^Zr ^Zst^9ay *^Z*^7*^3*"
// MISC SETTINGS
set server_autoconfig "0" // off; see rtcw osp docs for 1&2 settings.
set g_antilag "1" // 1 enables the antilag coding, mostly disliked
set g_altStopwatchMode "0" // 1 means ABAB stopwatch instead of ABBA.
set g_complaintlimit "5" // how many F1 tk complaints before player kicked
set g_fastres "0" // 1 means no 3 sec invinciblity on medic revive
set g_friendlyFire "1" // players take damage from teammates
set g_minGameClients "0" // 0 means dont need x players to start game
set g_voiceChatsAllowed "4" // prevents voice chat flooding
set g_doWarmup "0" // 0 means dont have to "ready" to begin warmup
set g_inactivity "180" // e.g. 180 will kick players idle for >180 seconds
set g_spectatorInactivity "300" // e.g. 300 will kick spectators idle for >300 seconds
set sv_floodProtect "1" // prevents flooding
set sv_allowDownload "1" // 1 allows players to download missing files
set sv_pure "1" // referenced files MD5 must be same as server
set sv_minping "0" // can set a min ping to keep out LPB
set sv_maxping "999" // can set a max ping to keep out HPB
seta sv_reconnectlimit "3"
seta sv_zombietime "2" //zombies removed after 2 minutes
seta sv_timeout "300" //amount of time before assuming a disconnected state
set match_latejoin "1" // wether players can join match in progess
set match_minplayers "0" // min players per team
set match_mutespecs "0" // 1 stops players viewing spec global chats
set match_readypercent "99" // % of players needed to be "ready" to start
set match_timeoutcount "0" // no. of pauses allowed
set match_warmupDamage "2" // 1 means players can be killed during warmup
set pmove_fixed "0" // 1 stops bunnyhop fps dependency but buggy in ET
//bani settings
set b_intermissiontime 20 //aantal tijd op einde van een map
set b_match_warmupjoin 1 //mag tijdens het warmuppen iemand de teams joinen
set b_watermark telenet/cable
set b_watermarkfadeafter 4
set b_watermarkfadetime 3
set team_maxMines 7
set b_levels_fieldops "20 140"
set b_moverscale 1.5
set b_spectatorNames 2 // 2 - anybody can see names
set b_anticheat 1
b_mapscriptdirectory "etpromapscripts" //enabled de nieuwe map standaarden ( battery backdoor plant etc... )
// DL, RATE
set sv_maxRate "25000" // 10000 standard but ET benefits from more
set sv_wwwDownload "1" // enable it
set sv_wwwBaseURL "http://users.pandora.be/eagle_be_/server/" //eagle_be_'s mapspace, contains all the maps+watermark+campaigns+etpro-updates
set sv_wwwFallbackURL "//when for some reason the baseurl dont work it wil reconnect u to this webpage
//forcecvars
forcecvar cg_complaintpopup "0"
forcecvar r_drawfoliage "0"
// TEAMS
set g_autofireteams "1" // players auto join "fire teams"
set g_teamforcebalance "1" // players can't join larger teams
set g_noTeamSwitching "0" // 1 = cant swap teams; for limited life server
set g_heavyWeaponRestriction "10" // restrict heavy weapons, try 20.
set team_maxPanzers "1" // overruled by g_heavyweaponrestriction?
set team_maxmortars "1"
set team_maxplayers "0" // can cap team size
set team_nocontrols "1" // 1 prevents "readyteam" etc
// MAX LIVES ~ settings for limited life servers
set g_maxlives "0" // set this to limit lives per player
// VOTING
set g_allowVote "0" // redundant, use g_voteflags instead
set g_voteFlags "0" // controls all non-osp voting
set vote_limit "0" // # of votes per map, resets on successful mapvote...
set vote_percent "75" // % needed for vote to pass
set vote_allow_comp "0" // vote to load rtcw osp competition settings
set vote_allow_pub "0" // vote to load rtcw osp public settings
set vote_allow_gametype "0" // vote stopwatch/obj/campaign etc
set vote_allow_kick "1" // vote to kick a player
set vote_allow_map "0" // vote to change to specific map
set vote_allow_mutespecs "0" // vote to silence spectators
set vote_allow_muting "1" // ?
set vote_allow_matchreset "0" // vote to reset match
set vote_allow_nextmap "0" // vote to skip this map
set vote_allow_referee "0" // vote a player to ref level
set vote_allow_shuffleteamsxp "1" // shuffles players by their EXP to even up skills
set vote_allow_swapteams "0" // swap the teams around
set vote_allow_friendlyfire "0" // vote to allow team damage
set vote_allow_timelimit "0" // vote to change timelimit
set vote_allow_warmupdamage "0" // vote to allow damage in warmup
set vote_allow_antilag "0" // vote to enable antilag code
set vote_allow_balancedteams "0" // vote to force equal player numbers
// PB SETTINGS
// Telenet
pb_sv_enable
pb_sv_cvarempty
pb_sv_kicklen 1
pb_sv_cvar cl_freelook in 1
pb_sv_cvar cl_maxpackets in 30 100
pb_sv_cvar cl_timenudge in -20 0
pb_sv_cvar rate in 7000 25000
pb_sv_cvar snaps in 20 40
pb_sv_cvar cg_bobup in 0 0.005
pb_sv_cvar cg_fov in 90 120
pb_sv_cvar cg_shadows in 0 1
pb_sv_cvar cg_thirdperson in 0
pb_sv_cvar com_maxfps out 0.00001 40
pb_sv_cvar m_pitch out -0.015 0.015
pb_sv_cvar m_yaw in 0.022
pb_sv_cvar r_allowextensions in 1
pb_sv_cvar r_ati_fsaa_samples in 0
pb_sv_cvar r_ati_truform_tess in 0
pb_sv_cvar r_drawentities in 1
pb_sv_cvar r_drawfoliage in 0 1
pb_sv_cvar r_ext_ATI_pntriangles in 0
pb_sv_cvar r_ext_NV_fog_dist in 0
pb_sv_cvar r_ext_texture_filter_anisotropic in 0
pb_sv_cvar r_flares in 0 1
pb_sv_cvar r_gamma in 1 3
pb_sv_cvar r_intensity in 1 1.5
pb_sv_cvar r_lightmap in 0 1
pb_sv_cvar r_mapoverbrightbits in 0 3
pb_sv_cvar r_overbrightbits in 0 1
pb_sv_cvar r_picmip in 0 3
pb_sv_cvar r_showtris in 0
pb_sv_cvar r_showmodelbounds in 0
pb_sv_cvar r_shownormals in 0
pb_sv_cvar r_uifullscreen in 0
pb_sv_cvar r_wolffog in 1
pb_sv_task 300 600 pb_sv_cvarsrch com_maxfps
pb_sv_task 600 600 pb_sv_bindsrch com_maxfps
pb_sv_guidrelax 0 // Duplicate keys on server not allowed (this is ET, we all have our own guid)
// BANS
set g_banIPs "" // can specify IP's to ban
set g_filterBan "1" // toggle allowing those IP's to connect
//pb_sv_banload pbbans //; loads PB ban list file
// LOGGING
set g_log "telenetserver.log" // make logfile the name of server for convenience
set logfile 2
set g_logsync 0
// WATCHDOG
// if for any reason (i.e. error) there is no map loaded, this will kick in and run the
// specified command; so set it to re-exec your map rotation file.
set com_watchdog_cmd "exec mapcycle.cfg"
// MAP ROTATE
// some map rotate cfg come with ET, such as campaigncycle.cfg, look in ETMAIN folder
// can make & exec your own one instead if you like ~ put the same line in WATCHDOG section
exec mapcycle.cfg
hf en hopelijk geen (luie) vragen meer nu