Thread: Battlefield 2 Mods
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04-09-2004, 12:18 #1
Battlefield 2 Mods
Omdat er nog geen subfora is voor dit game post ik het hier maar.
er zijn 2 mods in de maak (reeds) voor Battlefield 2.
het spel is nog niet af maar de mod community begint al op speed te komen.
Project Reality
Zero hour
(bron EA games)Moghelask - Warlock ClassLeader of BABYLON-7 @ Shattered Handno votes
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04-09-2004, 12:22 #2[deleted]Guest
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04-09-2004, 20:40 #3
??? bf2 is nog nie uut hoe kunnen ze dan da moeten ze dan nie de bf2 engiene voor nodig ?????
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04-09-2004, 21:05 #4
ze kunnen wapen, voertuig en character models enz al doen, inclusief skins
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04-09-2004, 21:10 #5Member
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04-09-2004, 21:42 #6[deleted]Guest
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04-09-2004, 21:59 #7
wa maken ze dan die mod van bf2 met de bfv engiere??
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04-09-2004, 22:10 #8Member
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mja , ma zelfs al zijn de modding tools enzo nog ni uitgekomen , er is zowiso al wa werk ( veel werk ) . Models maken , geluid opnemen , tectures maken , plannen maken voor de maps , etc .... dus . Ik ben echt benieuwd naar die mods op bf2
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05-09-2004, 01:38 #9Member
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Eerst wat bf2 spelen he.
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05-09-2004, 15:50 #10
ja wand da alen is el erg cool en kan bf 1942 en bfv (zeker) nie aan komen !!!
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05-09-2004, 16:02 #11ftp://largedownloads.ea.com/pub/misc...guidelines.docBattlefield 2 Mod Polygon Guidelines Released
In recent weeks we have become aware of the formation of the first two Battlefield 2 Mod teams, Project Reality and Zero Hour. In order to assist these two fledgling teams and any other groups who are planning to begin development on Battlefield 2 Mods, DICE has been gracious enough to provide us with early guidelines for building Battlefield 2 content. Please note that these figures are still preliminary, and it would be advisable for teams to initially target their models to be 75-80% of the stated recommendations. Also of note is the fact that these figures are intended to get the most out of the Battlefield 2 engine, which is designed to support 100+ players in expansive environments with a mix of urban and open settings.no votes
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05-09-2004, 16:33 #12no votes
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07-09-2004, 12:24 #13AMD Athlon Barton 2500+ @2200MHz(220x10) - Thermalright SLK900A + Zalman 9 CM fan Arctic Silver III (idle:37°C; load 4h toast: 39°C ) - 2 x 12 cm Enermax fan (case temp: 27 °C @ 23°C ambient)- MSI K2N7 ILSR mobo - 2 x Apacer 512 Mb 400 Mhz (clocked @440) - Ati Radeon 9800 pro 128 Mb Artic VGA Silencer rev3 @XT speedsno votes
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07-09-2004, 15:06 #14Member
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Met lengten voorsprong dan nog wel...
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07-09-2004, 16:47 #15Member
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ja , eod was super , veel beter als bf:v ; Tis daarom da ik bf:v em gekocht , ma da viel ff tegen
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Ah EOD op de bf2 engine ( *dream*
)
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