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Thread: Assetto Corsa

  1. #1
    Brent-4's Avatar
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    Assetto Corsa



    officiële site

    release: 26 augustus 2016
    genre: sim racing
    dev: Kunos Simulazioni (IT)

    >>> Teaser Trailer | Gamersyde


    Assetto Corsa komt naar PS4.

    Precision Physics bring a new dimension to the car and track, from tyre flat spots & heat cycles to the dynamic simulation of the tyre rubber deposited on track and recreated light conditions based on geographical coordinates.

    Tuning & Driver Assist profiles allow the overall racing experience to be further modified by adjusting everything from car attributes to collision damage to let players of any proficiency with a joypad or supported racing wheel.

    Multiple Race Modes include Career mode, special and unique events and challenges. Fully customizable single player and multiplayer modes include quick races, race weekends including free practice sessions, qualifying session, drag races, drift challenges and more!





    Last edited by Goldrusher; 02-09-2016 at 16:51.
    PSN : Brent-4
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  2. #2
    Brent-4's Avatar
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    Wordt dit de tegenhanger van Project Cars (en GT7?) op consoles?


    Nog wat screenshots:













    PSN : Brent-4
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    koolcast's Avatar
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    Frigo™
    You don’t win the battle by doing what’s right. You win by doing what’s necessary.
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    Quote Originally Posted by Brent-4 View Post
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    Staat al in de OP
    Trailers komen ook altijd apart in een thread te staan
    Vragen? Opmerkingen? Suggesties? -> PM
    PSN: joertjeuhn
    Board game collectie: StanTem
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    koolcast's Avatar
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    Quote Originally Posted by Brent-4 View Post
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    Staat al in de OP
    Quote Originally Posted by StanTem View Post
    This quote is hidden because you are ignoring this member. Show
    Trailers komen ook altijd apart in een thread te staan
    Is inderdaad handiger als die in aparte post staat. Velen kijken zelden naar de OP, laat staan dat ze dan ook nog eens op de link klikken
    Frigo™
    You don’t win the battle by doing what’s right. You win by doing what’s necessary.
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    Goldrusher's Avatar
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    10 tracks is wel triestig.

    Project Cars heeft er 32, Gran Turismo 6 zelfs 40.
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    Fryto's Avatar
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    Mooi zo. Toch wel de verrassing van de dag
    PSN: Fryto1983

    Playing Now: Elite Dangerous | Call of Duty: Modern Warfare | Rocket League | Snowrunner
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    Gavin's Avatar
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    Oei oei, een race game op PS4. Nu al benieuwd wat er niet gaan werken bij de release.
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    Heb deze op pc al sinds early acces en is qua physics toch wel de top tussen al de rest. Spijtig inderdaad van de mindere content, van al de auto's zijn er dan ook nog eens keiveel van het merk lotus.. Voor de rest topspel!
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    Project cars maar dan meer basic ^^ Accurate wagens op een accuraat gescand circuit maar nogal vrij statische omgeving. Geen dag-nacht transitie, geen weerseffecten (ik dacht zelfs dat de engine er niet voor gemaakt was)

    Road cars voelen wel een pak beter aan dan in Pcars.

    Mijn favo video

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    Verkeersdienst's Avatar
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    Staat dik op m'n shortlist!
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    Mijn dag kan niet meer stuk.
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    Ze hadden zich beter gefocust op één soort wagens. Ziet er maar weinig afgewerkt uit en dan zoomen ze nog in op de 'fouten' ook.
    Goodbye 9lives, welcome BeyondGaming!
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    The first tests, carried out as a pure technical evaluation, we had them executed in late 2013 when Sony, after seeing Assetto Corsa, sent us a devkit proposing to “play” a little ‘. And we have done, checking if a porting was technically feasible but leaving it in the field of hypotheses.

    Furthermore, Massarutto also confirms that the content across all three platforms will be the same with several new cars coming up, as well as a new user interface tailored towards consoles:

    Nothing less than the PC version, in fact, are expected to launch more content, which of course will be shared on all three platforms. The goal is to get to the publication of the console with 100 unique models of cars, all detailed in detail, both from the aesthetic point of view because of the dynamic behavior. The interface instead will be completely revised, maintaining the functionality and integrating new ones, but with graphics and patterns significantly different, to marry well with the new platforms.

    Perhaps most importantly, Massarrutto confirms that the physics model on the consoles will be the same as on the PC version:

    This is one of the aspects that have made ??the success of critics and audiences of Assetto Corsa, so it is the first thing we made ??sure to report faithfully on the console, and is the aspect that will have priority in the budget performance available. In fact, the developer version of Assetto Corsa console already has the same feelings, dynamism and force feedback of the PC version.
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  15. #15

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    Ferrari
    Wat mis ik die in PCars ...
    PSN tichke
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