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09-01-2013, 23:53 #1
Wolfenstein ET werkende krijgen op Mountain Lion
Hallo. Ik wil een spel downloaden op mijn mac maar ik weet nog niet goed hoe alles werkt. Het is helemaal anders als windows.
Ik wil een spel downloaden genaamd Wolfenstein enemy territory.. maar het werkt niet zonder een fix in mountian lino.
Dus ik moet deze opdrachten doen. Maar ik snap niet goed wat ze bedoelen. Kan iemand helpen?
1. Download (Wolfenstein Enemy Territory 2.60d)
2. Drag the Wolfenstein ET folder to your Applications folder.
3. Run the punkbuster installer.
4. In ~/Library/Application Support/ create "Wolfenstein ET" folder and therein "etmain" folder.
5. Download a punkbuster etkey
6. Put the etkey in the following location: ~/Library/Application Support/Wolfenstein ET/etmain
7. In ~/Library/Application Support/Wolfenstein ET/etmain/ create a file: "autoexec.cfg"
8. Paste the two lines of this file:
seta r_colorbits "32"
set r_allowExtensions 0
9. Run ET.
10. Set screen resolution via the following commands in the game console (press ~ after launching the game to view game console):
/r_customwidth XXXX
/r_customheight XXXX
/r_mode -1
Remember line 4 is a hidden directory so either make it visible or else use finder. In the top navigation bar go to "go", pull down the menu and go to "go to" then type (or past from here) "~/Library" then go to the folder "Application Support" and create a folder Wolfenstein ET and in that one a subfolder etmain. Then continue with line 5.
For some reason after creating autoexec.cfg the game started but made a humming sound and that was it. So I downloaded this autoexec found here "https://sites.google...fanpiot/prefabs" (scroll down to mac configs) copy that file into your "~/Library/Application Support/Wolfenstein ET/etmain" and voila the game runs. Close the game and open your auto exec again and add "set r_allowExtensions 0" if the game lags (it did with me, added it and have a smooth 90fps on a crappy intel graphics.
Now if you run a macbook pro with dual graph card (intel-nvidia) you'll need to run a proggy called gfxcardstatus which you can find here http://www.macupdate.../gfxcardstatus.
Should work. The only problem I'm aware off is on a 2010 macbook with ATI that don't support OpenGL tho I think there is a solution for that to now I think. Other than that It runs smooth.
I've personally tested this on my macbook air on both Lion and now on Mountain Lion.
Good luck had have fun with ET
Djeebsno votes
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