release: 17 februari 2011 (JP), 10 februari 2012
dev: Atlus Persona Team, Studio 4įC
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Van de makers van Persona.
Producer Katsura Hashino, characters door Shigenori Soejima en muziek van Shoji Meguro.
The game begins when Vincent, who has no ambition in work or love runs into the mysterious Catherine one day. At night, he has nightmares. The nightmares serve as an action component for the game. Set in a world with an unending stairway, Vincent has to make it to the top of the stairs, or he will not be able to awaken.
"Catherine is an unprecedented exploration of the pleasures and horrors of love," commented Aram Jabbari, Manager of PR and Sales at Atlus. "As Vincent, a man recently succumbed to the irresistible beauty of the game's titular diversion, players find themselves swept into a treacherous love triangle. Catherine's core themes-those of free will, of the delicate nature of relationships and the choices we make within them, marry perfectly with the intense, terror-filled gameplay that serves to accurately reflect Vincent's growing sense of anxiety. It is an experience wholly unlike any to come before it, and is certain to leave gamers talking and thinking about Vincent's tribulations long after the credits have rolled."